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Cards similar to Raven Guild Initiate (400)

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Separatist Voidmage

Separatist Voidmage

Creature — Human Wizard (2/2)

When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.

2.8 /10
$0.05
Skywing Aven

Skywing Aven

Creature — Bird Soldier (2/1)

Flying
Discard a card: Return Skywing Aven to its owner's hand.

1.8 /10
$0.17
Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.5 /10
$1.54
Stern Proctor

Stern Proctor

Creature — Human Wizard (1/2)

When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.

4.3 /10
$0.30
Stormwatch Eagle

Stormwatch Eagle

Creature — Bird (2/1)

Flying
Sacrifice a land: Return Stormwatch Eagle to its owner's hand.

0.2 /10
$0.09
Surgespanner

Surgespanner

Creature — Merfolk Wizard (2/2)

Whenever Surgespanner becomes tapped, you may pay . If you do, return target permanent to its owner's hand.

7.6 /10
$0.16
Temporal Adept

Temporal Adept

Creature — Human Wizard (1/1)

, : Return target permanent to its owner's hand.

3.3 /10
$0.44
Thalakos Scout

Thalakos Scout

Creature — Thalakos Soldier Scout (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Discard a card: Return Thalakos Scout to its owner's hand.

2.2 /10
$0.13
Time Elemental

Time Elemental

Creature — Elemental (0/2)

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
, : Return target permanent that isn't enchanted to its owner's hand.

1.9 /10
$0.36
Timid Drake

Timid Drake

Creature — Drake (3/3)

Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.

0.2 /10
$0.12
Triton Cavalry

Triton Cavalry

Creature — Merfolk Soldier (2/4)

Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.

3.6 /10
$0.11
Vedalken Aethermage

Vedalken Aethermage

Creature — Vedalken Wizard (1/2)

Flash (You may cast this spell any time you could cast an instant.)
When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.
Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

8.1 /10
$0.31
Venser Shaper Savant

Venser, Shaper Savant

Legendary Creature — Human Wizard (2/2)

Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

9.5 /10
--
Voidmage Husher

Voidmage Husher

Creature — Human Wizard (2/2)

Flash (You may cast this spell any time you could cast an instant.)
When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)
Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.

5.4 /10
$0.25
Wall of Tears

Wall of Tears

Creature — Wall (0/4)

Defender (This creature can't attack.)
Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.

6.7 /10
$1.09
Watcher for Tomorrow

Watcher for Tomorrow

Creature — Human Wizard (2/1)

Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Watcher for Tomorrow enters the battlefield tapped.
When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.

8.2 /10
$0.26
Waterfront Bouncer

Waterfront Bouncer

Creature — Merfolk Spellshaper (1/1)

, , Discard a card: Return target creature to its owner's hand.

4.5 /10
--
Windscouter

Windscouter

Creature — Human Scout (3/3)

Flying
When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

0 /10
$0.17
Winter Eladrin

Winter Eladrin

Creature — Faerie Elf Wizard (2/2)

Gust of Wind — When Winter Eladrin enters the battlefield, return up to one other target creature to its owner's hand.

5.8 /10
$0.07
Ojer Pakpatiq Deepest Epoch  Temple of Cyclical Time

Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time

Legendary Creature — God // Land (4/3)

Flying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.

Temple of Cyclical Time

(Transforms from Ojer Pakpatiq, Deepest Epoch.)
: Add . Remove a time counter from Temple of Cyclical Time.
, : Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.

8.2 /10
$2.63
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