Creature — Zombie (2/2)
Tap three untapped creatures you control: Each opponent loses 1 life.
Creature — Rat Ninja (2/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
Creature — Spirit (2/1)
When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life.
Enchantment Creature — Zombie (1/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.
Enchanted creature gets +1/+1.
Creature — Zombie Jackal (1/2)
When Tattered Mummy dies, each opponent loses 2 life.
Legendary Creature — Vampire Rogue (2/2)
Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.
Creature — Ooze (3/3)
Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life.
Creature — Mummy (2/2)
As Working Stiff enters the battlefield, straighten your arms.
When you bend an elbow, sacrifice Working Stiff.
Creature — Human Rogue // Creature — Phyrexian Rogue (1/1)
Deathtouch
: Transform Aetherblade Agent. Activate only as a sorcery. ( can be paid with either or 2 life.)
Gitaxian Mindstinger
Deathtouch
Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card.
Creature — Human Warlock (2/1)
Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn.
Creature — Faerie (1/3)
Flying
Barrow Naughty has lifelink as long as you control another Faerie.
: Barrow Naughty gets +1/+0 until end of turn.
Artifact Creature — Equipment Demon (3/1)
Menace
Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature — Phyrexian Rat (2/2)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Blightbelly Rat dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Fungus // Creature — Phyrexian Fungus (2/2)
: Transform Blightreaper Thallid. Activate only as a sorcery. ( can be paid with either or 2 life.)
Blightsower Thallid
When this creature transforms into Blightsower Thallid or dies, create a 1/1 green Phyrexian Saproling creature token.
Creature — Zombie Wizard (2/1)
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
Creature — Human Warrior (2/2)
Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Creature — Human Soldier (2/1)
Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
Creature — Vampire Knight (1/1)
Flash
Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
Legendary Creature — Human Rogue (2/2)
Menace (This creature can't be blocked except by two or more creatures.)
Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.
: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.
Creature — Harpy Beast (2/1)
Flying
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return Cavern Harpy to its owner's hand.
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