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Cards similar to Read the Runes (400)

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Time Lord Regeneration

Time Lord Regeneration

Instant

Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."

5.5 /10
$0.06
Timely Interference

Timely Interference

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able.
Draw a card.

3.8 /10
$0.08
Trickery Charm

Trickery Charm

Instant

Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.

7.1 /10
$0.25
Turn Aside

Turn Aside

Instant

Counter target spell that targets a permanent you control.

8 /10
$0.22
Twisted Image

Twisted Image

Instant

Switch target creature's power and toughness until end of turn.
Draw a card.

7.6 /10
$0.23
Wash Away

Wash Away

Instant

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Counter target spell [that wasn't cast from its owner's hand].

9.4 /10
$0.40
Whispers of the Muse

Whispers of the Muse

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Draw a card.

6 /10
$0.37
Annul

Annul

Instant

Counter target artifact or enchantment spell.

7.8 /10
$0.16
Aspirants Ascent

Aspirant's Ascent

Instant

Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)

6.1 /10
$0.03
Ceremonious Rejection

Ceremonious Rejection

Instant

Counter target colorless spell.

2.8 /10
$0.07
Chain to Memory

Chain to Memory

Instant

Target creature gets -4/-0 until end of turn. Scry 2.

4 /10
$0.01
Champions Victory

Champion's Victory

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return target attacking creature to its owner's hand.

0.5 /10
~$13
Curfew

Curfew

Instant

Each player returns a creature they control to its owner's hand.

4.9 /10
$0.52
Deceive the Messenger

Deceive the Messenger

Instant

Target creature gets -3/-0 until end of turn.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

5.5 /10
$0.02
Diminish

Diminish

Instant

Target creature has base power and toughness 1/1 until end of turn.

4 /10
$0.04
Disarm

Disarm

Instant

Unattach all Equipment from target creature.

1 /10
$0.09
Dispel

Dispel

Instant

Counter target instant spell.

9.8 /10
$0.38
Dive Down

Dive Down

Instant

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

7.7 /10
$0.12
Envelop

Envelop

Instant

Counter target sorcery spell.

3.5 /10
$0.13
Ertais Meddling

Ertai's Meddling

Instant

X can't be 0.
Target spell's controller exiles it with X delay counters on it.
At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.

5.1 /10
$0.49
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