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Cards similar to Reap the Seagraf (400)

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Mental Vapors

Mental Vapors

Sorcery

Target player discards a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

2.5 /10
$0.09
Mephitic Vapors

Mephitic Vapors

Sorcery

All creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

3.1 /10
$0.03
Midnight Recovery

Midnight Recovery

Sorcery

Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

4.2 /10
$0.05
Mind Extraction

Mind Extraction

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.

1.7 /10
$0.12
Mind Swords

Mind Swords

Sorcery

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.
Each player exiles two cards from their hand.

2.3 /10
$0.17
Minions Murmurs

Minions' Murmurs

Sorcery

You draw X cards and you lose X life, where X is the number of creatures you control.

6.4 /10
$0.26
Mire in Misery

Mire in Misery

Sorcery

Each opponent sacrifices a creature or enchantment.

8.2 /10
$0.37
Mires Malice

Mire's Malice

Sorcery

Target opponent discards two cards.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1.2 /10
$0.04
Morbid Curiosity

Morbid Curiosity

Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw cards equal to the mana value of the sacrificed permanent.

7.4 /10
$0.11
Morbid Plunder

Morbid Plunder

Sorcery

Return up to two target creature cards from your graveyard to your hand.

3.3 /10
$0.09
Murderous Compulsion

Murderous Compulsion

Sorcery

Destroy target tapped creature.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.1 /10
$0.07
Mutilate

Mutilate

Sorcery

All creatures get -1/-1 until end of turn for each Swamp you control.

9.5 /10
$0.93
Myrkuls Edict

Myrkul's Edict

Sorcery

Roll a d20.
1—9 | Choose an opponent. That player sacrifices a creature.
10—19 | Each opponent sacrifices a creature.
20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.

7.5 /10
$0.10
Natures Ruin

Nature's Ruin

Sorcery

Destroy all green creatures.

1.9 /10
$0.65
Nausea

Nausea

Sorcery

All creatures get -1/-1 until end of turn.

1.6 /10
$0.08
Necrotic Fumes

Necrotic Fumes

Sorcery — Lesson

As an additional cost to cast this spell, exile a creature you control.
Exile target creature or planeswalker.

2.8 /10
$0.03
New Blood

New Blood

Sorcery

As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

8.5 /10
$0.66
Nuclear Fallout

Nuclear Fallout

Sorcery

Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.

7.7 /10
$4.89
Outbreak

Outbreak

Sorcery

You may discard a Swamp card rather than pay this spell's mana cost.
Choose a creature type. All creatures of that type get -1/-1 until end of turn.

0.7 /10
$0.19
Pact of the Serpent

Pact of the Serpent

Sorcery

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

9.4 /10
$0.48
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