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Cards similar to Reckless Imp (400)

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Slinking Skirge

Slinking Skirge

Creature — Imp (2/1)

Flying

, Sacrifice Slinking Skirge: Draw a card.

3 /10
$0.16
Feral Shadow

Feral Shadow

Creature — Nightstalker (2/1)

Flying

4.1 /10
$0.20
Nim Shrieker

Nim Shrieker

Creature — Zombie (0/1)

Flying

Nim Shrieker gets +1/+0 for each artifact you control.

0.3 /10
$0.14
Frankenstein s Monster

Frankenstein's Monster

Creature — Zombie (0/1)

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

8.1 /10
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Mindwrack Demon

Mindwrack Demon

Creature — Demon (4/5)

Flying, trample

When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.

Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

8.7 /10
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Howling Banshee

Howling Banshee

Creature — Spirit (3/3)

Flying

When Howling Banshee enters the battlefield, each player loses 3 life.

3.6 /10
$0.19
Notorious Assassin

Notorious Assassin

Creature — Human Spellshaper Assassin (2/2)

, , Discard a card: Destroy target nonblack creature. It can't be regenerated.

6.5 /10
$0.39
Boneshard Slasher

Boneshard Slasher

Creature — Horror (1/1)

Flying

Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."

5.1 /10
$0.21
Guardian Beast

Guardian Beast

Creature — Beast (2/4)

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

9.9 /10
~$209
Xathrid Slyblade

Xathrid Slyblade

Creature — Human Assassin (2/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)

1.8 /10
$0.19
Pit Raptor

Pit Raptor

Creature — Bird Mercenary (4/3)

Flying, first strike

At the beginning of your upkeep, sacrifice Pit Raptor unless you pay .

4 /10
$0.21
Kitesail Freebooter

Kitesail Freebooter

Creature — Human Pirate (1/2)

Flying

When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

5 /10
$0.58
Keening Banshee

Keening Banshee

Creature — Spirit (2/2)

Flying

When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.

4 /10
$0.22
Dauthi Trapper

Dauthi Trapper

Creature — Dauthi Minion (1/1)

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

5.6 /10
$0.27
Dauthi Mindripper

Dauthi Mindripper

Creature — Dauthi Minion (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

3.7 /10
$0.22
Necrogen Scudder

Necrogen Scudder

Creature — Horror (3/3)

Flying

When Necrogen Scudder enters the battlefield, you lose 3 life.

3 /10
$0.19
Scavenger Drake

Scavenger Drake

Creature — Drake (1/1)

Flying

Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.

4.9 /10
$0.22
Dakmor Bat

Dakmor Bat

Creature — Bat (1/1)

Flying

3.1 /10
$0.18
Deathgazer

Deathgazer

Creature — Lizard (2/2)

Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

3.5 /10
$0.20
Dungeon Shade

Dungeon Shade

Creature — Shade Spirit (1/1)

Flying

: Dungeon Shade gets +1/+1 until end of turn.

1.7 /10
$0.16
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