Creature — Skeleton Wall (1/4)
Defender (This creature can't attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Spirit (1/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever another creature is put into your graveyard from the battlefield, you may pay . If you do, return Nether Traitor from your graveyard to the battlefield.
Creature — Specter (1/1)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
Creature — Harpy Beast (2/2)
: Regenerate Screeching Harpy.
Creature — Specter (2/2)
Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
Legendary Creature — Human Samurai (2/2)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead.
Creature — Human Mercenary (2/2)
Whenever Alley Grifters becomes blocked, defending player discards a card.
Creature — Zombie Bat (2/1)
: Blighted Bat gains haste until end of turn.
Creature — Faerie Wizard (1/1)
, : Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Creature — Imp (1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Bird (3/2)
Bone Picker costs less to cast if a creature died this turn.
Creature — Bat (1/2)
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
Creature — Human Knight (2/2)
: Destroy target creature blocking Knight of Dusk.
Creature — Nightstalker (2/2)
Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.
Creature — Bird Warrior (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
: Pestilent Kathari gains first strike until end of turn.
Creature — Bat (2/1)
Foundry Screecher gets +1/+0 as long as you control an artifact.
Creature — Imp (2/2)
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.
Creature — Nightstalker Cat (2/2)
, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library.
Creature — Vampire (2/2)
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
Creature — Specter (2/2)
Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.
Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.
MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.