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Cards similar to Reckless Imp (400)

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Frightshroud Courier

Frightshroud Courier

Creature — Zombie (2/1)

You may choose not to untap Frightshroud Courier during your untap step.
, : Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)

0.6 /10
$0.14
Giant Slug

Giant Slug

Creature — Slug (1/1)

: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)

0.7 /10
$0.07
Gisa Glorious Resurrector

Gisa, Glorious Resurrector

Legendary Creature — Human Wizard (4/4)

If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

9.5 /10
$1.94
Gollum Obsessed Stalker

Gollum, Obsessed Stalker

Legendary Creature — Halfling Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.

8.3 /10
$1.95
Gollum Scheming Guide

Gollum, Scheming Guide

Legendary Creature — Halfling Horror (2/1)

Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.

6.5 /10
$0.74
Grim Draugr

Grim Draugr

Snow Creature — Zombie Berserker (3/2)

: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. can be paid with one mana from a snow source.)

4.6 /10
$0.02
Grim Roustabout

Grim Roustabout

Creature — Skeleton Warrior (1/1)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
: Regenerate Grim Roustabout.

3.4 /10
$0.05
Grixis Battlemage

Grixis Battlemage

Creature — Human Wizard (2/2)

, : Draw a card, then discard a card.
, : Target creature can't block this turn.

1.3 /10
$0.12
Hagra Constrictor

Hagra Constrictor

Creature — Snake (0/0)

Hagra Constrictor enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)

7 /10
$0.04
Hagra Crocodile

Hagra Crocodile

Creature — Crocodile (3/1)

Hagra Crocodile can't block.
Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

1.7 /10
$0.04
Harbor Bandit

Harbor Bandit

Creature — Human Rogue (2/2)

Harbor Bandit gets +1/+1 as long as you control an Island.
: Harbor Bandit can't be blocked this turn.

1.8 /10
$0.06
Highborn Ghoul

Highborn Ghoul

Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2.5 /10
$0.07
Hobbling Zombie

Hobbling Zombie

Creature — Zombie (2/2)

Deathtouch
When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

5.5 /10
$0.05
Jadar Ghoulcaller of Nephalia

Jadar, Ghoulcaller of Nephalia

Legendary Creature — Human Wizard (1/1)

At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

9.6 /10
$3.68
Knight of Dusks Shadow

Knight of Dusk's Shadow

Creature — Human Knight (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Your opponents can't gain life.
: Knight of Dusk's Shadow gets +1/+1 until end of turn.

7.3 /10
$0.19
Knight of Infamy

Knight of Infamy

Creature — Human Knight (2/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.5 /10
$0.11
Kolaghan Skirmisher

Kolaghan Skirmisher

Creature — Human Warrior (2/2)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

1.3 /10
$0.02
Kraul Raider

Kraul Raider

Creature — Insect Warrior (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

1.6 /10
$0.12
Legions of LimDl

Legions of Lim-Dûl

Creature — Zombie (2/3)

Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)

0.4 /10
$0.15
Lifebane Zombie

Lifebane Zombie

Creature — Zombie Warrior (3/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.

3 /10
$0.33
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