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Cards similar to Red Cliffs Armada (400)

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Mirror Wall

Mirror Wall

Creature — Wall (3/4)

Defender (This creature can't attack.)
: Mirror Wall can attack this turn as though it didn't have defender.

1 /10
$0.11
Mistford River Turtle

Mistford River Turtle

Creature — Turtle (1/5)

Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.

4.4 /10
$0.02
Moonblade Shinobi

Moonblade Shinobi

Creature — Human Ninja (3/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.

7.5 /10
$0.08
Nimbus Champion

Nimbus Champion

Creature — Avatar Warrior (4/4)

Flying
Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.

1 /10
$0.04
Ninja of the Deep Hours

Ninja of the Deep Hours

Creature — Human Ninja (2/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

9 /10
$1.60
Nivix Barrier

Nivix Barrier

Creature — Illusion Wall (0/4)

Flash (You may cast this spell any time you could cast an instant.)
Defender (This creature can't attack.)
When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.

2.4 /10
$0.11
Riddlemaster Sphinx

Riddlemaster Sphinx

Creature — Sphinx (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.

4.5 /10
$0.10
Scalpelexis

Scalpelexis

Creature — Beast (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.

1.7 /10
$0.30
Schema Thief

Schema Thief

Creature — Vedalken Rogue Artificer (3/3)

Flying
Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls.

7.2 /10
$0.40
Scornful AetherLich

Scornful Aether-Lich

Artifact Creature — Zombie Wizard (2/4)

: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

0.2 /10
$0.22
Screaming Swarm

Screaming Swarm

Creature — Bird Horror (4/4)

Flying
Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.)
: Put Screaming Swarm from your graveyard into your library second from the top.

5.2 /10
$0.03
Smirking Spelljacker

Smirking Spelljacker

Creature — Djinn Wizard Rogue (3/3)

Flash
Flying
When Smirking Spelljacker enters the battlefield, exile target spell an opponent controls.
Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.

4.4 /10
$0.51
Somnophore

Somnophore

Creature — Illusion (2/2)

Flying
Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.

2.7 /10
$0.51
Soul Seizer  Ghastly Haunting

Soul Seizer // Ghastly Haunting

Creature — Spirit // Enchantment — Aura (1/3)

Flying
When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.

Ghastly Haunting

Enchant creature
You control enchanted creature.

3.5 /10
$0.12
Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.5 /10
$1.54
Stinging Barrier

Stinging Barrier

Creature — Wall (0/4)

Defender (This creature can't attack.)
, : Stinging Barrier deals 1 damage to any target.

1.7 /10
$0.16
SureFooted Infiltrator

Sure-Footed Infiltrator

Creature — Merfolk Rogue (2/3)

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

6.3 /10
$0.04
Suspicious Nanny

Suspicious Nanny

Creature — Human Spy Rigger (3/4)

Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.)

10 /10
$0.10
Tidal Barracuda

Tidal Barracuda

Creature — Fish (3/4)

Any player may cast spells as though they had flash.
Your opponents can't cast spells during your turn.

8.7 /10
$3.83
Tidewater Minion

Tidewater Minion

Creature — Elemental Minion (4/4)

Defender (This creature can't attack.)
: Tidewater Minion loses defender until end of turn.
: Untap target permanent.

4.8 /10
$0.21
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