Instant // Instant
Prevent the next 2 damage that would be dealt to target creature this turn.
Deliver
Return target permanent to its owner's hand.
Instant
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Conjure a card named Suntail Hawk into your hand. If you have fewer than 7 cards in hand, repeat this process.
Instant
Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Instant
Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
Instant
Destroy target creature with power 4 or greater. You gain 3 life.
Instant
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Instant // Instant
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
Burn
Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Permanents you control gain hexproof and indestructible until end of turn.
Seek a creature card if an opponent has cast a spell with mana value 3 or less this turn.
Instant
Raid — If you attacked this turn, you may pay rather than pay this spell's mana cost.
Counter target spell.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant
Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
Instant
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.
Instant
Put target artifact, creature, or enchantment on top of its owner's library.
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Bituminous Blast deals 4 damage to target creature.
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