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Cards similar to Refraction Trap (400)

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Stand  Deliver

Stand // Deliver

Instant // Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Deliver

Return target permanent to its owner's hand.

0.9 /10
$0.02
Stroke of Midnight

Stroke of Midnight

Instant

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

9.8 /10
$1.89
Suntail Squadron

Suntail Squadron

Instant

Conjure a card named Suntail Hawk into your hand. If you have fewer than 7 cards in hand, repeat this process.

10 /10
--
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4 /10
$0.08
Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

3.6 /10
$0.07
Triumphant Surge

Triumphant Surge

Instant

Destroy target creature with power 4 or greater. You gain 3 life.

3.3 /10
$0.02
Truce

Truce

Instant

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

5.9 /10
$1.21
Turn  Burn

Turn // Burn

Instant // Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

Burn

Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)

4.7 /10
$0.05
Warriors Honor

Warrior's Honor

Instant

Creatures you control get +1/+1 until end of turn.

0.5 /10
$0.13
YuanTi Scaleshield

Yuan-Ti Scaleshield

Instant

Permanents you control gain hexproof and indestructible until end of turn.
Seek a creature card if an opponent has cast a spell with mana value 3 or less this turn.

10 /10
--
Admirals Order

Admiral's Order

Instant

Raid — If you attacked this turn, you may pay rather than pay this spell's mana cost.
Counter target spell.

6.8 /10
$0.27
Altars Light

Altar's Light

Instant

Exile target artifact or enchantment.

2.8 /10
$0.14
Angels Grace

Angel's Grace

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

9.3 /10
$4.22
Angels Mercy

Angel's Mercy

Instant

You gain 7 life.

4 /10
$0.08
Arcbond

Arcbond

Instant

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

8.6 /10
$0.54
Awe Strike

Awe Strike

Instant

The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.

4.6 /10
$0.19
AWOL

AWOL

Instant

Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.

10 /10
$0.18
Banishment Decree

Banishment Decree

Instant

Put target artifact, creature, or enchantment on top of its owner's library.

0.9 /10
$0.08
Bituminous Blast

Bituminous Blast

Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Bituminous Blast deals 4 damage to target creature.

8.1 /10
$0.08
Blade Banish

Blade Banish

Instant

Exile target creature with power 4 or greater.

3.5 /10
$0.02
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