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Cards similar to Remedy (400)

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Fierce Retribution

Fierce Retribution

Instant

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Destroy target [attacking] creature.

4.2 /10
$0.02
Flare of Faith

Flare of Faith

Instant

Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.

5.3 /10
$0.03
Flicker of Fate

Flicker of Fate

Instant

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

9 /10
$0.13
Gallantry

Gallantry

Instant

Target blocking creature gets +4/+4 until end of turn.
Draw a card.

2.4 /10
--
Get Lost

Get Lost

Instant

Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

8.9 /10
$4.28
Gideons Triumph

Gideon's Triumph

Instant

Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead.

3.3 /10
$0.04
Gilded Light

Gilded Light

Instant

You gain shroud until end of turn. (You can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)

4.8 /10
$0.04
Glorious Charge

Glorious Charge

Instant

Creatures you control get +1/+1 until end of turn.

2.1 /10
$0.10
Graceful Reprieve

Graceful Reprieve

Instant

When target creature dies this turn, return that card to the battlefield under its owner's control.

4.4 /10
$0.15
Grand Crescendo

Grand Crescendo

Instant

Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.

9.4 /10
~$10
Guardian Angel

Guardian Angel

Instant

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.

0.4 /10
$0.15
Guided Strike

Guided Strike

Instant

Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.

6.8 /10
$0.11
Hat Trick

Hat Trick

Instant

Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.

0.7 /10
$0.02
Heal

Heal

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

4.4 /10
--
Healing Grace

Healing Grace

Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

3.2 /10
$0.03
Honor the Fallen

Honor the Fallen

Instant

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

3.3 /10
$0.87
Hope and Glory

Hope and Glory

Instant

Untap two target creatures. Each of them gets +1/+1 until end of turn.

1.2 /10
$0.13
Humble

Humble

Instant

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

3.5 /10
$0.05
Illumination

Illumination

Instant

Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.

4.4 /10
$0.93
Immolating Glare

Immolating Glare

Instant

Destroy target attacking creature.

4.1 /10
$0.11
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