Sorcery
Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
Sorcery
Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Sorcery // Sorcery
Return target creature card with mana value 2 or less from your graveyard to the battlefield.
Fame
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +2/+0 and gains haste until end of turn.
Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.
Sorcery
Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay . If you do, create X 1/1 white Soldier creature tokens.
Sorcery
Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
Sorcery
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Return target card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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