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Cards similar to Reminisce (400)

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Glimpse the Future

Glimpse the Future

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

1.8 /10
$0.03
Grasp of Phantoms

Grasp of Phantoms

Sorcery

Put target creature on top of its owner's library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1.4 /10
$0.02
Haunting Imitation

Haunting Imitation

Sorcery

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

6.3 /10
$0.10
Inscription of Insight

Inscription of Insight

Sorcery

Kicker
Choose one. If this spell was kicked, choose any number instead.
• Return up to two target creatures to their owners' hands.
• Scry 2, then draw two cards.
• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

6.7 /10
$0.17
Juxtapose

Juxtapose

Sorcery

You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.

2.8 /10
$0.26
Lullmages Domination

Lullmage's Domination

Sorcery

This spell costs less to cast if it targets a creature whose controller has eight or more cards in their graveyard.
Gain control of target creature with mana value X.

5 /10
$0.04
Mana Vapors

Mana Vapors

Sorcery

Lands target player controls don't untap during their next untap step.

3.7 /10
$0.31
Mass Diminish

Mass Diminish

Sorcery

Until your next turn, creatures target player controls have base power and toughness 1/1.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.6 /10
$0.34
Nagging Thoughts

Nagging Thoughts

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3.9 /10
$0.03
Paradigm Shift

Paradigm Shift

Sorcery

Exile all cards from your library. Then shuffle your graveyard into your library.

5.2 /10
$8.51
Pieces of the Puzzle

Pieces of the Puzzle

Sorcery

Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.

4.9 /10
$0.13
Power of Persuasion

Power of Persuasion

Sorcery

Choose target creature an opponent controls, then roll a d20.
1—9 | Return it to its owner's hand.
10—19 | Its owner puts it on the top or bottom of their library.
20 | Gain control of it until the end of your next turn.

6.5 /10
$0.06
Psychic Theft

Psychic Theft

Sorcery

Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.

2 /10
$0.23
Ransack

Ransack

Sorcery

Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.

1.3 /10
$0.19
Research the Deep

Research the Deep

Sorcery

Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.5 /10
$0.21
Start the TARDIS

Start the TARDIS

Sorcery

Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

4.8 /10
$0.09
Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.5 /10
$1.52
Stolen Goods

Stolen Goods

Sorcery

Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

7.6 /10
$0.39
Strategic Planning

Strategic Planning

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

8.2 /10
$0.01
Sweet Oblivion

Sweet Oblivion

Sorcery

Target player mills four cards.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

3.2 /10
$0.03
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