Instant
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Instant
Counter target creature spell. Draw cards equal to that spell's mana value.
Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Instant
Return target creature you control and target creature you don't control to their owners' hands.
Instant — Arcane
You may tap or untap target permanent.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
Instant
Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Change the target of target spell that targets only a player. The new target must be a player.
Instant
Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
Instant
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Instant
Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Conjure a duplicate of each of up to two target nontoken creatures you control into your hand.
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
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