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Cards similar to Renewed Faith (400)

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Remedy

Remedy

Instant

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

3.9 /10
$0.10
Renounce the Guilds

Renounce the Guilds

Instant

Each player sacrifices a multicolored permanent.

3 /10
$0.16
Repel the Abominable

Repel the Abominable

Instant

Prevent all damage that would be dealt this turn by non-Human sources.

6.6 /10
$0.18
Repel the Vile

Repel the Vile

Instant

Choose one —
• Exile target creature with power 4 or greater.
• Exile target enchantment.

5.3 /10
$0.02
Reprisal

Reprisal

Instant

Destroy target creature with power 4 or greater. It can't be regenerated.

4.1 /10
$0.10
Resounding Roar

Resounding Roar

Instant

Target creature gets +3/+3 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.

0.4 /10
$0.05
Resounding Thunder

Resounding Thunder

Instant

Resounding Thunder deals 3 damage to any target.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Thunder, it deals 6 damage to any target.

0.5 /10
$0.10
Resounding Wave

Resounding Wave

Instant

Return target permanent to its owner's hand.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Wave, return two target permanents to their owners' hands.

1.1 /10
$0.05
Retaliate

Retaliate

Instant

Destroy all creatures that dealt damage to you this turn.

2.9 /10
$0.56
Return to Dust

Return to Dust

Instant

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

9.8 /10
$0.06
Revivify

Revivify

Instant

Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn.
1—14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand.
15+ | Return those cards from your graveyard to the battlefield.

6.9 /10
$0.39
Reviving Vapors

Reviving Vapors

Instant

Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.

1.5 /10
$0.02
Rhystic Shield

Rhystic Shield

Instant

Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays .

0.5 /10
$0.08
Ritual of Hope

Ritual of Hope

Instant

Creatures you control get +1/+1 until end of turn.
Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.

2.8 /10
$0.02
Roar of the Kha

Roar of the Kha

Instant

Choose one —
• Creatures you control get +1/+1 until end of turn.
• Untap all creatures you control.
Entwine (Choose both if you pay the entwine cost.)

3.7 /10
$0.25
Sacred Boon

Sacred Boon

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

0.4 /10
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Sacrifice Play

Sacrifice Play

Instant

A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.

10 /10
$0.03
Safe Passage

Safe Passage

Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

6.1 /10
$0.05
Sandblast

Sandblast

Instant

Sandblast deals 5 damage to target attacking or blocking creature.

2.9 /10
$0.04
Scale Blessing

Scale Blessing

Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

3.8 /10
$0.02
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