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Cards similar to Replenish (400)

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Councils Judgment

Council's Judgment

Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

9 /10
$1.53
Cut a Deal

Cut a Deal

Sorcery

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

9.5 /10
$0.11
Decree of Justice

Decree of Justice

Sorcery

Create X 4/4 white Angel creature tokens with flying.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay . If you do, create X 1/1 white Soldier creature tokens.

7.8 /10
$0.26
Defossilize

Defossilize

Sorcery

Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

5.3 /10
$0.02
Diregraf Rebirth

Diregraf Rebirth

Sorcery

This spell costs less to cast for each creature that died this turn.
Return target creature card from your graveyard to the battlefield.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7 /10
$0.06
Dread Return

Dread Return

Sorcery

Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.8 /10
$0.35
Dust to Dust

Dust to Dust

Sorcery

Exile two target artifacts.

3.5 /10
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Edgars Awakening

Edgar's Awakening

Sorcery

Return target creature card from your graveyard to the battlefield.
When you discard Edgar's Awakening, you may pay . When you do, return target creature card from your graveyard to your hand.

6.5 /10
$0.06
Entreat the Angels

Entreat the Angels

Sorcery

Create X 4/4 white Angel creature tokens with flying.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

8.5 /10
$1.61
Ethereal Guidance

Ethereal Guidance

Sorcery

Creatures you control get +2/+1 until end of turn.

1.7 /10
$0.02
Evangelize

Evangelize

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Gain control of target creature of an opponent's choice they control.

2.8 /10
$0.32
Excavation Technique

Excavation Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Destroy target nonland permanent. Its controller creates two Treasure tokens.

6.3 /10
$0.10
Excommunicate

Excommunicate

Sorcery

Put target creature on top of its owner's library.

1.2 /10
$0.09
Excoriate

Excoriate

Sorcery

Exile target tapped creature.

1.9 /10
$0.02
Fearsome Awakening

Fearsome Awakening

Sorcery

Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

6.3 /10
$0.23
Footsteps of the Goryo

Footsteps of the Goryo

Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

6.6 /10
$4.03
For the Emperor

For the Emperor!

Sorcery

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

7 /10
$0.13
Gerrards Wisdom

Gerrard's Wisdom

Sorcery

You gain 2 life for each card in your hand.

1.5 /10
$0.24
Geths Summons

Geth's Summons

Sorcery

Return up to one target creature card from your graveyard to the battlefield.
Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.

8 /10
$0.21
Healing Hands

Healing Hands

Sorcery

Target player gains 4 life.
Draw a card.

3.9 /10
$0.04
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