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Cards similar to Resolute Blademaster (400)

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Aragorn Hornburg Hero

Aragorn, Hornburg Hero

Legendary Creature — Human Soldier (4/4)

Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.

6.8 /10
$1.59
Bruenor Battlehammer

Bruenor Battlehammer

Legendary Creature — Dwarf Warrior (5/3)

Each creature you control gets +2/+0 for each Equipment attached to it.
You may pay rather than pay the equip cost of the first equip ability you activate each turn.

9 /10
$0.27
Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.8 /10
$0.09
GodEternal Rhonas

God-Eternal Rhonas

Legendary Creature — Zombie God (5/5)

Deathtouch
When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.
When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

9 /10
$5.44
Guul Draz Overseer

Guul Draz Overseer

Creature — Vampire (3/4)

Flying
Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

4.1 /10
$0.13
Jetmir Nexus of Revels

Jetmir, Nexus of Revels

Legendary Creature — Cat Demon (5/4)

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.
Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

9.5 /10
$6.01
Marisi Breaker of the Coil

Marisi, Breaker of the Coil

Legendary Creature — Cat Warrior (5/4)

Your opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

8.9 /10
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Meddling Youths

Meddling Youths

Creature — Human Detective (4/5)

Haste
Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

1.8 /10
$0.02
Omnath Locus of Creation

Omnath, Locus of Creation

Legendary Creature — Elemental (4/4)

When Omnath, Locus of Creation enters the battlefield, draw a card.
Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add . If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.

8.9 /10
$6.60
Pantlaza SunFavored

Pantlaza, Sun-Favored

Legendary Creature — Dinosaur (4/4)

Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

8.7 /10
$3.19
Phabine Bosss Confidant

Phabine, Boss's Confidant

Legendary Creature — Cat Advisor (3/6)

Creature tokens you control have haste.
Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.

7.8 /10
$0.54
Radiant Scrollwielder

Radiant Scrollwielder

Creature — Dwarf Cleric (2/4)

Instant and sorcery spells you control have lifelink.
At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.

7.3 /10
$0.16
Rienne Angel of Rebirth

Rienne, Angel of Rebirth

Legendary Creature — Angel (5/4)

Flying
Other multicolored creatures you control get +1/+0.
Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.

8.4 /10
$0.47
Rohirrim Chargers

Rohirrim Chargers

Creature — Human Knight (4/4)

You may exert Rohirrim Chargers as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.

4.5 /10
$0.22
Silumgar Scavenger

Silumgar Scavenger

Creature — Zombie Bird (2/3)

Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.

3.5 /10
$0.04
Tajic Legions Edge

Tajic, Legion's Edge

Legendary Creature — Human Soldier (3/2)

Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic, Legion's Edge gains first strike until end of turn.

8.1 /10
$0.23
Thundering Ceratok

Thundering Ceratok

Creature — Rhino (4/5)

Trample
When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn.

2.7 /10
$0.02
Vorinclex  The Grand Evolution

Vorinclex // The Grand Evolution

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (6/6)

Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Grand Evolution

(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face u

9.1 /10
$7.44
Chainer Nightmare Adept

Chainer, Nightmare Adept

Legendary Creature — Human Minion (3/2)

Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.
Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn.

9.5 /10
$0.25
Evelyn the Covetous

Evelyn, the Covetous

Legendary Creature — Vampire Rogue (2/5)

Flash
Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.

7 /10
$0.09
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