Sorcery
You may exile two white cards from your hand rather than pay this spell's mana cost.
Destroy all creatures.
Sorcery
Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Sorcery
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.)
Sorcery
Two target creatures you control each get +2/+2 and gain flying until end of turn.
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
Sorcery
Destroy target tapped creature. You gain 1 life for each creature you control with flying.
Sorcery
You gain 2 life for each card in your graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Sorcery
As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
Sorcery
You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
Sorcery
Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Sorcery
Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.
Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
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