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Cards similar to Restore Balance (400)

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Angelic Edict

Angelic Edict

Sorcery

Exile target creature or enchantment.

3.6 /10
$0.06
Approach of the Second Sun

Approach of the Second Sun

Sorcery

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

9.7 /10
$3.41
Banish from Edoras

Banish from Edoras

Sorcery

This spell costs less to cast if it targets a tapped creature.
Exile target creature.

3.8 /10
$0.02
Bargain

Bargain

Sorcery

Target opponent draws a card.
You gain 7 life.

2 /10
$1.04
Breath of Life

Breath of Life

Sorcery

Return target creature card from your graveyard to the battlefield.

6.3 /10
$0.38
Bring to Trial

Bring to Trial

Sorcery

Exile target creature with power 4 or greater.

3.5 /10
$0.06
Call a Surprise Witness

Call a Surprise Witness

Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.

4.4 /10
$0.09
Call the Cavalry

Call the Cavalry

Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

4.1 /10
$0.14
Captains Call

Captain's Call

Sorcery

Create three 1/1 white Soldier creature tokens.

6.6 /10
$0.03
Chaplains Blessing

Chaplain's Blessing

Sorcery

You gain 5 life.

5.9 /10
$0.10
Cleanfall

Cleanfall

Sorcery — Arcane

Destroy all enchantments.

3.5 /10
$0.21
Cleansing Ray

Cleansing Ray

Sorcery

Choose one —
• Destroy target Vampire.
• Destroy target enchantment.

1.5 /10
$0.04
Conquerors Pledge

Conqueror's Pledge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

5.2 /10
$0.33
Crisis of Conscience

Crisis of Conscience

Sorcery

Choose one —
• Destroy all tokens.
• Destroy all nonland, nontoken permanents.

5.3 /10
$0.08
Dawn to Dusk

Dawn to Dusk

Sorcery

Choose one or both —
• Return target enchantment card from your graveyard to your hand.
• Destroy target enchantment.

4.8 /10
$0.07
Deadly Tempest

Deadly Tempest

Sorcery

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

9.2 /10
$0.53
Defy Death

Defy Death

Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.

6.8 /10
$0.25
Devout Decree

Devout Decree

Sorcery

Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1.7 /10
$0.06
Dust to Dust

Dust to Dust

Sorcery

Exile two target artifacts.

3.5 /10
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Empty City Ruse

Empty City Ruse

Sorcery

Target opponent skips all combat phases of their next turn.

1.4 /10
~$22
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