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Cards similar to Restore (400)

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Elven Rite

Elven Rite

Sorcery

Distribute two +1/+1 counters among one or two target creatures.

1.3 /10
$0.23
Explore

Explore

Sorcery

You may play an additional land this turn.
Draw a card.

9.9 /10
~$11
Exponential Growth

Exponential Growth

Sorcery

Until end of turn, double target creature's power X times.

8.4 /10
$0.33
Feral Roar

Feral Roar

Sorcery

Target creature gets +4/+4 until end of turn.

10 /10
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Grave Upheaval

Grave Upheaval

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. It gains haste.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

6.4 /10
$0.37
Larger Than Life

Larger Than Life

Sorcery

Target creature gets +4/+4 and gains trample until end of turn.

4.3 /10
$0.02
Marshaling the Troops

Marshaling the Troops

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

0.7 /10
~$60
Monstrous Growth

Monstrous Growth

Sorcery

Target creature gets +4/+4 until end of turn.

2.8 /10
$0.12
Phytoburst

Phytoburst

Sorcery

Target creature gets +5/+5 until end of turn.

5.2 /10
$0.07
Skyreaping

Skyreaping

Sorcery

Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

2.7 /10
$0.15
Summer Bloom

Summer Bloom

Sorcery

You may play up to three additional lands this turn.

8.8 /10
$1.09
Wallop

Wallop

Sorcery

Destroy target blue or black creature with flying.

0.2 /10
$0.14
Wielding the Green Dragon

Wielding the Green Dragon

Sorcery

Target creature gets +4/+4 until end of turn.

0.5 /10
$4.89
Witherbloom Command

Witherbloom Command

Sorcery

Choose two —
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.

7.2 /10
$1.35
You Find a Cursed Idol

You Find a Cursed Idol

Sorcery

Choose one —
• Smash It — Destroy target artifact.
• Lift the Curse — Destroy target enchantment.
• Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)

7.2 /10
$0.04
Borrowing the East Wind

Borrowing the East Wind

Sorcery

Borrowing the East Wind deals X damage to each creature with horsemanship and each player.

1.4 /10
~$80
Canopy Surge

Canopy Surge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

3.5 /10
$0.30
Channel

Channel

Sorcery

Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add .

10 /10
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Chatterstorm

Chatterstorm

Sorcery

Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

8.6 /10
$0.07
Clever Combo

Clever Combo

Sorcery

Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle.

10 /10
$0.17
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