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Cards similar to Resurrection (400)

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Srams Expertise

Sram's Expertise

Sorcery

Create three 1/1 colorless Servo artifact creature tokens.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.

7.8 /10
$0.35
Starnheim Unleashed

Starnheim Unleashed

Sorcery

Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

8.2 /10
$1.29
Stick Together

Stick Together

Sorcery

Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)

7.8 /10
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Terashis Cry

Terashi's Cry

Sorcery — Arcane

Tap up to three target creatures.

1.3 /10
$0.10
The Wedding of River Song

The Wedding of River Song

Sorcery

Draw two cards, then you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. Then target opponent does the same. Cards exiled this way that don't have suspend gain suspend.
Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

6.3 /10
$0.08
Tragic Arrogance

Tragic Arrogance

Sorcery

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

9.2 /10
$0.71
Vengeance

Vengeance

Sorcery

Destroy target tapped creature.

1.1 /10
$0.30
Wanderers Strike

Wanderer's Strike

Sorcery

Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.4 /10
$0.04
Windborne Charge

Windborne Charge

Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

0.6 /10
$0.09
Allied Reinforcements

Allied Reinforcements

Sorcery

Create two 2/2 white Knight Ally creature tokens.

4.1 /10
$0.06
Aphetto Dredging

Aphetto Dredging

Sorcery

Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.

5.3 /10
$0.24
Bargain

Bargain

Sorcery

Target opponent draws a card.
You gain 7 life.

2 /10
$1.04
Blinding Light

Blinding Light

Sorcery

Tap all nonwhite creatures.

4.5 /10
$0.24
Bond of Discipline

Bond of Discipline

Sorcery

Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.

8.1 /10
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Buy Your Silence

Buy Your Silence

Sorcery

Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

3.5 /10
$0.02
By Invitation Only

By Invitation Only

Sorcery

Choose a number between 0 and 13. Each player sacrifices that many creatures.

8.6 /10
$0.54
Call the Cavalry

Call the Cavalry

Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

4.1 /10
$0.14
Cant Stay Away

Can't Stay Away

Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5 /10
$0.15
Captains Call

Captain's Call

Sorcery

Create three 1/1 white Soldier creature tokens.

6.6 /10
$0.03
Citywide Bust

Citywide Bust

Sorcery

Destroy all creatures with toughness 4 or greater.

8.1 /10
$0.20
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