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Cards similar to Retribution of the Meek (400)

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The Battle of Bywater

The Battle of Bywater

Sorcery

Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

8.8 /10
$0.95
Harsh Mercy

Harsh Mercy

Sorcery

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

7.1 /10
$2.14
Wrath of God

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

9.9 /10
$4.28
Shatter the Sky

Shatter the Sky

Sorcery

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

7.6 /10
$0.21
Citywide Bust

Citywide Bust

Sorcery

Destroy all creatures with toughness 4 or greater.

8.1 /10
$0.20
No Witnesses

No Witnesses

Sorcery

Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.2 /10
$0.12
Bring Down

Bring Down

Sorcery

Assist (Another player can pay up to of this spell's cost.)
Destroy target creature with power 4 or greater.

1.7 /10
$0.06
Collective Effort

Collective Effort

Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.

8.8 /10
$0.21
Day of Judgment

Day of Judgment

Sorcery

Destroy all creatures.

9.3 /10
$1.68
Depopulate

Depopulate

Sorcery

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

7.8 /10
$0.45
Expel the Interlopers

Expel the Interlopers

Sorcery

Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

7.8 /10
$0.18
Fell the Mighty

Fell the Mighty

Sorcery

Destroy all creatures with power greater than target creature's power.

9.5 /10
$0.07
Legions Judgment

Legion's Judgment

Sorcery

Destroy target creature with power 4 or greater.

3.5 /10
$0.05
Solar Tide

Solar Tide

Sorcery

Choose one —
• Destroy all creatures with power 2 or less.
• Destroy all creatures with power 3 or greater.
Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)

4.8 /10
$0.72
Bring to Trial

Bring to Trial

Sorcery

Exile target creature with power 4 or greater.

3.5 /10
$0.06
Eternal Isolation

Eternal Isolation

Sorcery

Put target creature with power 4 or greater on the bottom of its owner's library.

2.5 /10
$0.04
Mandate of Abaddon

Mandate of Abaddon

Sorcery

Choose target creature you control. Destroy all creatures with power less than that creature's power.

8.6 /10
$0.94
Slaughter the Strong

Slaughter the Strong

Sorcery

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

9.2 /10
$0.25
White Suns Twilight

White Sun's Twilight

Sorcery

You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)

9.5 /10
$1.47
Divine Purge

Divine Purge

Sorcery

Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.

10 /10
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