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Cards similar to Return of the Nightstalkers (400)

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Sudden Disappearance

Sudden Disappearance

Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.

4.2 /10
$0.22
Urborg Repossession

Urborg Repossession

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand.

7 /10
$0.05
Urborg Uprising

Urborg Uprising

Sorcery

Return up to two target creature cards from your graveyard to your hand.
Draw a card.

3.7 /10
$0.03
Vat Emergence

Vat Emergence

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.7 /10
$0.09
Virtue of Strength  Garenbrig Growth

Virtue of Strength // Garenbrig Growth

Enchantment // Sorcery — Adventure

If you tap a basic land for mana, it produces three times as much of that mana instead.

Garenbrig Growth

Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)

9 /10
$6.87
Volcanic Vision

Volcanic Vision

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

8.5 /10
$0.40
Wander in Death

Wander in Death

Sorcery

Return up to two target creature cards from your graveyard to your hand.
Cycling (, Discard this card: Draw a card.)

5.5 /10
$0.05
Warp World

Warp World

Sorcery

Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.

7.7 /10
$0.72
Aid the Fallen

Aid the Fallen

Sorcery

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target planeswalker card from your graveyard to your hand.

6.5 /10
$0.09
Boggart Birth Rite

Boggart Birth Rite

Tribal Sorcery — Goblin

Return target Goblin card from your graveyard to your hand.

4.9 /10
$0.23
Breaking  Entering

Breaking // Entering

Sorcery // Sorcery

Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)

Entering

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

4 /10
$0.27
Brilliant Ultimatum

Brilliant Ultimatum

Sorcery

Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.

6.8 /10
$1.21
Call to the Netherworld

Call to the Netherworld

Sorcery

Return target black creature card from your graveyard to your hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.3 /10
$0.43
Cemetery Recruitment

Cemetery Recruitment

Sorcery

Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

6.4 /10
$0.07
Clarion Ultimatum

Clarion Ultimatum

Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.

3.3 /10
$0.31
Collision of Realms

Collision of Realms

Sorcery

Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.

5.8 /10
$0.11
Conflux

Conflux

Sorcery

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.

8.2 /10
$3.91
Covetous Elegy

Covetous Elegy

Sorcery

Each player chooses up to two creatures they control, then sacrifices the rest. Then you create a tapped Treasure token for each creature your opponents control.

2.7 /10
$0.82
Crime  Punishment

Crime // Punishment

Sorcery // Sorcery

Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.

Punishment

Destroy each artifact, creature, and enchantment with mana value X.

2.4 /10
$4.76
Cry of the Carnarium

Cry of the Carnarium

Sorcery

All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.

3.4 /10
$0.04
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