Creature — Cat Warrior (4/3)
When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn.
Creature — Dog (3/1)
Flash
When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand.
Creature — Faerie (2/2)
Flying
Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)
Creature — Human Soldier (3/5)
Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
Creature — Bird (2/2)
Flying
At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.)
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk.
Legendary Creature — Human Rebel (3/3)
Attacking tokens you control have double strike.
Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.
Creature — Human Knight (2/4)
Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control.
Legendary Creature — Human Cleric (1/3)
: Prevent all damage that would be dealt to target creature this turn.
Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
Creature — Phyrexian Cleric (2/4)
Vigilance
Orthodoxy Enforcer gets +2/+0 as long as you control two or more artifacts.
Creature — Kor Rebel Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
Legendary Creature — Human Advisor (3/3)
First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.
Creature — Fungus (2/4)
At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.
Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.
Creature — Phyrexian Soldier (2/3)
At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.
Legendary Creature — Cat Soldier (1/4)
As long as it's your turn, creature tokens you control get +1/+4.
: Create a 1/1 white Soldier creature token.
Partner (You can have two commanders if both have partner.)
Creature — Elephant (3/3)
Prized Elephant gets +1/+1 as long as you control a Forest.
: Prized Elephant gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature — Human Archer (3/3)
Reach (This creature can block creatures with flying.)
Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
Legendary Creature — Human Artificer (3/4)
Artifacts you control have protection from each mana value among artifacts you control.
Partner (You can have two commanders if both have partner.)
Creature — Human Soldier (3/2)
When Resistance Squad enters the battlefield, if you control another Human, draw a card.
Creature — Kithkin Cleric (2/2)
White creatures you control have ": You gain 1 life."
Creature — Rhino Monk (2/4)
When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card.
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