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Cards similar to Revenge of the Hunted (400)

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Time Wipe

Time Wipe

Sorcery

Return a creature you control to its owner's hand, then destroy all creatures.

9.7 /10
$0.14
Tlincalli Hunter  Retrieve Prey

Tlincalli Hunter // Retrieve Prey

Creature — Scorpion Scout // Sorcery — Adventure (7/7)

Trample
Once each turn, you may pay rather than pay the mana cost for a creature spell you cast from exile.

Retrieve Prey

Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.)

8.4 /10
$0.45
Urban Evolution

Urban Evolution

Sorcery

Draw three cards. You may play an additional land this turn.

9.4 /10
$0.35
Waves of Aggression

Waves of Aggression

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

7.4 /10
~$19
World at War

World at War

Sorcery

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

8.8 /10
$7.63
Worm Harvest

Worm Harvest

Sorcery

Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

7.6 /10
$0.49
Austere Command

Austere Command

Sorcery

Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.

9.9 /10
--
Awaken the Bear

Awaken the Bear

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5.3 /10
$0.06
Barals Expertise

Baral's Expertise

Sorcery

Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a spell with mana value 4 or less from your hand without paying its mana cost.

8.4 /10
$0.53
Become Brutes

Become Brutes

Sorcery

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

3.9 /10
$0.13
Begin the Invasion

Begin the Invasion

Sorcery

Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle.

3.9 /10
$0.31
Blood Money

Blood Money

Sorcery

Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.

9.3 /10
$0.92
Break Out

Break Out

Sorcery

Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.

2.5 /10
$0.33
Bulls Strength

Bull's Strength

Instant

Target creature gets +2/+2 and gains trample until end of turn. Untap it.

5.3 /10
$0.02
Captivating Gyre

Captivating Gyre

Sorcery

Return up to three target creatures to their owners' hands.

2 /10
$0.03
Catastrophe

Catastrophe

Sorcery

Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.

6.6 /10
$3.43
Cheeky HouseMouse  Squeak By

Cheeky House-Mouse // Squeak By

Creature — Mouse // Sorcery — Adventure (2/1)



Squeak By

Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

4.5 /10
$0.02
Chorus of Might

Chorus of Might

Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

3.9 /10
$0.08
Clarion Ultimatum

Clarion Ultimatum

Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.

3.3 /10
$0.31
Cleansing Nova

Cleansing Nova

Sorcery

Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.

9.7 /10
$1.26
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