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Cards similar to Reverent Silence (400)

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Rally the Galadhrim

Rally the Galadhrim

Sorcery

Create a token that's a copy of target creature you control.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

6.1 /10
$0.31
Refreshing Rain

Refreshing Rain

Instant

If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost.
Target player gains 6 life.

1.1 /10
$0.16
Sakashimas Will

Sakashima's Will

Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.

8 /10
$0.92
Sheoldreds Restoration

Sheoldred's Restoration

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life.
Exile Sheoldred's Restoration.

4.3 /10
$0.03
Skewer the Critics

Skewer the Critics

Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.

6.8 /10
$0.29
Soul Burn

Soul Burn

Sorcery

Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

2.7 /10
$0.11
Tentative Connection

Tentative Connection

Sorcery

This spell costs less to cast if you control a creature with menace.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

5.4 /10
$0.04
The Battle of Bywater

The Battle of Bywater

Sorcery

Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

8.8 /10
$0.92
The Crowd Goes Wild

The Crowd Goes Wild

Sorcery

Assist (Another player can pay up to of this spell's cost. You choose the value of X.)
Support X. (Put a +1/+1 counter on each of up to X target creatures.)
Each creature with a +1/+1 counter on it gains trample until end of turn.

4.4 /10
$0.11
Wargate

Wargate

Sorcery

Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.

8.5 /10
$2.69
Weed Strangle

Weed Strangle

Sorcery

Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

3.5 /10
$0.12
Wreak Havoc

Wreak Havoc

Sorcery

This spell can't be countered.
Destroy target artifact or land.

2.9 /10
$0.25
Wreck and Rebuild

Wreck and Rebuild

Sorcery

Choose one —
• Destroy target artifact or enchantment.
• Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped.
Flashback

5.5 /10
$0.08
Aerial Assault

Aerial Assault

Sorcery

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

5.5 /10
$0.06
Aether Helix

Aether Helix

Sorcery

Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.

4.3 /10
$0.02
Agadeems Awakening  Agadeem the Undercrypt

Agadeem's Awakening // Agadeem, the Undercrypt

Sorcery // Land

Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.

Agadeem, the Undercrypt

As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.7 /10
~$22
Arc Blade

Arc Blade

Sorcery

Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

5.5 /10
$0.20
Arcane Heist

Arcane Heist

Sorcery

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

4.9 /10
$0.50
Arwens Gift

Arwen's Gift

Sorcery

This spell costs less to cast if you control two or more legendary creatures.
Scry 2, then draw two cards.

6.8 /10
$0.04
Badlands Revival

Badlands Revival

Sorcery

Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.

1.9 /10
$0.10
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