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Cards similar to Reviving Dose (400)

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Guardians Pledge

Guardians' Pledge

Instant

White creatures you control get +2/+2 until end of turn.

2.4 /10
$0.21
Guiding Bolt

Guiding Bolt

Instant

Destroy target creature with power 4 or greater.
Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.2 /10
$0.06
Harmless Assault

Harmless Assault

Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.

1.6 /10
$0.08
Harsh Justice

Harsh Justice

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.

2.7 /10
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Hobbits Sting

Hobbit's Sting

Instant

Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control.

6.7 /10
$0.04
Hold at Bay

Hold at Bay

Instant

Prevent the next 7 damage that would be dealt to any target this turn.

1.8 /10
$0.03
Hold the Line

Hold the Line

Instant

Blocking creatures get +7/+7 until end of turn.

4.5 /10
$0.30
Holy Light

Holy Light

Instant

Nonwhite creatures get -1/-1 until end of turn.

0.9 /10
$0.38
Honorable Passage

Honorable Passage

Instant

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

2.4 /10
$0.20
Hope and Glory

Hope and Glory

Instant

Untap two target creatures. Each of them gets +1/+1 until end of turn.

1.2 /10
$0.13
Humble

Humble

Instant

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

3.5 /10
$0.05
Immolating Glare

Immolating Glare

Instant

Destroy target attacking creature.

4.1 /10
$0.10
Immortal Obligation

Immortal Obligation

Instant

Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.

5.6 /10
$0.11
Impeccable Timing

Impeccable Timing

Instant

Impeccable Timing deals 3 damage to target attacking or blocking creature.

2.1 /10
$0.02
In Oketras Name

In Oketra's Name

Instant

Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.

2.6 /10
$0.02
Inquisitors Snare

Inquisitor's Snare

Instant

Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.

1 /10
$0.11
Inspired Charge

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

4.5 /10
$0.01
Inspirit

Inspirit

Instant

Untap target creature. It gets +2/+4 until end of turn.

0.8 /10
$0.22
Invulnerability

Invulnerability

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
The next time a source of your choice would deal damage to you this turn, prevent that damage.

1.7 /10
$0.22
Iron Verdict

Iron Verdict

Instant

Iron Verdict deals 5 damage to target tapped creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

5.3 /10
$0.01
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