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Cards similar to Reviving Melody (400)

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Hush

Hush

Sorcery

Destroy all enchantments.
Cycling (, Discard this card: Draw a card.)

3.5 /10
$0.18
Ice Storm

Ice Storm

Sorcery

Destroy target land.

1.7 /10
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Late to Dinner

Late to Dinner

Sorcery

Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

7.9 /10
$0.06
Life  Death

Life // Death

Sorcery // Sorcery

All lands you control become 1/1 creatures until end of turn. They're still lands.

Death

Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.

8.5 /10
$0.67
Lifes Legacy

Life's Legacy

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.

9.4 /10
$2.43
Marshaling the Troops

Marshaling the Troops

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

0.7 /10
~$60
Miming Slime

Miming Slime

Sorcery

Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.

6.4 /10
$0.24
Multanis Decree

Multani's Decree

Sorcery

Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.

3.1 /10
$0.23
Mwonvuli AcidMoss

Mwonvuli Acid-Moss

Sorcery

Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.

5.2 /10
$1.07
Mystic Retrieval

Mystic Retrieval

Sorcery

Return target instant or sorcery card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.7 /10
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Natural Balance

Natural Balance

Sorcery

Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.

3.4 /10
$1.86
Natures Cloak

Nature's Cloak

Sorcery

Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)

2.5 /10
$3.86
Needle Storm

Needle Storm

Sorcery

Needle Storm deals 4 damage to each creature with flying.

0.8 /10
$0.22
Open the Way

Open the Way

Sorcery

X can't be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

8.6 /10
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Patch Up

Patch Up

Sorcery

Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.

7 /10
$0.04
Persist

Persist

Sorcery

Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.

9.5 /10
$1.02
Primal Growth

Primal Growth

Sorcery

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

8.6 /10
$2.58
Recommission

Recommission

Sorcery

Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.

7.7 /10
$0.08
Relearn

Relearn

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

5.5 /10
$0.75
Repeating Barrage

Repeating Barrage

Sorcery

Repeating Barrage deals 3 damage to any target.
Raid — : Return Repeating Barrage from your graveyard to your hand. Activate only if you attacked this turn.

2.4 /10
$0.10
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