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Cards similar to Rhet-Crop Spearmaster (400)

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Stoic Champion

Stoic Champion

Creature — Human Soldier (2/2)

Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.

0.9 /10
$0.15
Taranika Akroan Veteran

Taranika, Akroan Veteran

Legendary Creature — Human Soldier (3/3)

Vigilance
Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.

6.6 /10
$0.12
Teferis Honor Guard

Teferi's Honor Guard

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

0.8 /10
$0.17
Tenth District Guard

Tenth District Guard

Creature — Human Soldier (2/2)

When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.

0.5 /10
$0.07
Thalias Geistcaller

Thalia's Geistcaller

Creature — Human Cleric (3/1)

Lifelink
Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn.

4.4 /10
$0.14
The Restoration of Eiganjo  Architect of Restoration

The Restoration of Eiganjo // Architect of Restoration

Enchantment — Saga // Enchantment Creature — Fox Monk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Architect of Restoration

Vigilance
Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.

9.1 /10
$0.32
Unyielding Krumar

Unyielding Krumar

Creature — Orc Warrior (3/3)

: Unyielding Krumar gains first strike until end of turn.

0.9 /10
$0.05
Volcano Imp

Volcano Imp

Creature — Imp (2/2)

Flying
: Volcano Imp gains first strike until end of turn.

0.2 /10
$0.09
Wall of Caltrops

Wall of Caltrops

Creature — Wall (2/1)

Defender (This creature can't attack.)
Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

1.7 /10
$0.42
Wall of Faith

Wall of Faith

Creature — Wall (0/5)

Defender (This creature can't attack.)
: Wall of Faith gets +0/+1 until end of turn.

3.2 /10
$0.14
WarSpike Changeling

War-Spike Changeling

Creature — Shapeshifter (3/3)

Changeling (This card is every creature type.)
: War-Spike Changeling gains first strike until end of turn.

4.7 /10
$0.13
Zhalfirin Crusader

Zhalfirin Crusader

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.

1.2 /10
$0.82
Abbey Matron

Abbey Matron

Creature — Human Cleric (1/3)

, : Abbey Matron gets +0/+3 until end of turn.

0.4 /10
$0.06
Akroan Hoplite

Akroan Hoplite

Creature — Human Soldier (1/2)

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

5.7 /10
$0.07
Alabaster Mage

Alabaster Mage

Creature — Human Wizard (2/1)

: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

3.7 /10
$0.04
Alaborn Veteran

Alaborn Veteran

Creature — Human Knight (2/2)

: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

0.4 /10
$0.92
Alpine Houndmaster

Alpine Houndmaster

Creature — Human Warrior (2/2)

When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

4.4 /10
$0.12
Angelfire Crusader

Angelfire Crusader

Creature — Human Soldier Knight (2/3)

: Angelfire Crusader gets +1/+0 until end of turn.

0.1 /10
$0.11
Angelic Page

Angelic Page

Creature — Angel Spirit (1/1)

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

5.5 /10
$0.10
Armor Sliver

Armor Sliver

Creature — Sliver (2/2)

All Sliver creatures have ": This creature gets +0/+1 until end of turn."

2.1 /10
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