Legendary Creature — Human Soldier (2/2)
Daxos of Meletis can't be blocked by creatures with power 3 or greater.
Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Creature — Merfolk Spirit (4/4)
At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Human Rogue (2/1)
First strike
Shroud (This creature can't be the target of spells or abilities.)
Legendary Creature — Cat Advisor (2/2)
Denry Klin, Editor in Chief enters the battlefield with your choice of a +1/+1, first strike, or vigilance counter on it.
Whenever a nontoken creature enters the battlefield under your control, if Denry has counters on it, put the same number of each kind of counter on that creature.
Creature — Human Wizard (2/2)
Flash (You may cast this spell any time you could cast an instant.)
When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
Creature — Vedalken Wizard (1/3)
When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
Creature — Human Peasant // Creature — Spirit (2/1)
When Devoted Grafkeeper enters the battlefield, mill two cards.
Whenever you cast a spell from your graveyard, tap target creature you don't control.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Departed Soulkeeper
Flying
Departed Soulkeeper can block only creatures with flying.
If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.
Creature — Cephalid Wizard (2/3)
When Diviner of Fates enters the battlefield, it connives.
Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.
Legendary Creature — Bear Druid (2/3)
Spells you cast from your graveyard or from exile cost less to cast.
Plotting cards from your hand costs less.
Legendary Creature — Dog (3/3)
When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Legendary Creature — Treefolk Shaman (0/5)
Each creature assigns combat damage equal to its toughness rather than its power.
Creature — Sliver (2/2)
All Sliver creatures have defender.
All Slivers have "When this permanent enters the battlefield, draw a card."
Legendary Creature — Spirit // Enchantment — Aura (4/4)
Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Dorothea's Retribution
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."
If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
Legendary Creature (4/4)
Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).
Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle.
Legendary Creature — Human Scientist (2/3)
Whenever you cast an artifact spell, you get (an energy counter).
, Pay : Target creature gets +1/+0 and gains trample and haste until end of turn.
, Pay : Draw a card.
, Pay : Return target artifact card from your graveyard to the battlefield tapped.
Creature — Spirit Soldier (2/2)
Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Legendary Creature — Human Detective (0/0)
Duggan's power and toughness are each equal to the number of cards in your hand.
Whenever Duggan enters the battlefield or attacks, investigate.
The Most Important Punch in History — , : Duggan deals damage equal to twice its power to another target creature. Activate only once.
Creature — Nephilim (3/3)
Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
Legendary Creature — Human Wizard (4/4)
Haste
You may activate abilities of other creatures you control as though those creatures had haste.
: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.
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