Legendary Creature — Human Soldier Warrior (4/3)
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Giant Warrior (4/4)
Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.
Creature — Giant (5/5)
When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.
Creature — Hellion (5/4)
Assist (Another player can pay up to of this spell's cost.)
Trample, haste
Creature — Elemental (7/7)
At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.
Creature — Human Wizard (5/5)
, : Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Creature — Dragon (5/5)
Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
Legendary Creature — Human Warrior (0/0)
Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.
Creature — Vampire Warrior (4/4)
Haste
When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
Creature — Elemental (6/3)
Haste
Multicolored creatures you control have haste.
Creature — Atog (3/4)
Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn.
Creature — Elemental (6/3)
: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Human Soldier (4/4)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat."
Creature — Human Warrior (3/3)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.)
Creature — Hellion (5/5)
This spell costs less to cast, where X is the greatest power among creatures you control.
Trample
Creature — Avatar (6/4)
Haste
When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Artifact Creature — Phyrexian Dragon (4/4)
( can be paid with either or 2 life.)
Flying
: Moltensteel Dragon gets +1/+0 until end of turn.
Creature — Dragon (5/5)
Flying
: Each creature you control gets +1/+0 until end of turn.
Legendary Creature — Minotaur Warrior (6/6)
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
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