Land
If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.
: Add .
: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Land — Desert
: Add .
: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.
Land
: Add .
, : Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Land
: Add .
: Return Drownyard Temple from your graveyard to the battlefield tapped.
Land
Dungeon Descent enters the battlefield tapped.
: Add .
, , Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Land — Mountain
(: Add .)
Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains.
When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token.
Land — Cave
You may have Echoing Deeps enter the battlefield tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
: Add .
Legendary Land
: Add .
, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Land — Desert
Eroded Canyon enters the battlefield tapped.
When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent.
: Add or .
Land — Desert
Festering Gulch enters the battlefield tapped.
When Festering Gulch enters the battlefield, it deals 1 damage to target opponent.
: Add or .
Land
Field of the Dead enters the battlefield tapped.
: Add .
Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.
: Add .
, : Target creature gains haste until end of turn.
Land
: Add one mana of any color.
Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land — Desert
Forlorn Flats enters the battlefield tapped.
When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent.
: Add or .
Land
As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.
: Add or .
, : Soldiers you control get +1/+1 until end of turn.
Legendary Land
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Land — Forest
(: Add .)
Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.
When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Land
Gnottvold Slumbermound enters the battlefield tapped.
: Add .
, , Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.
Land
Great Hall of Starnheim enters the battlefield tapped.
: Add .
, , Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.
Land
: Add .
, , Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.
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