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Cards similar to Rishadan Brigand (400)

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Tower Geist

Tower Geist

Creature — Spirit (2/2)

Flying
When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

2.3 /10
$0.10
Tradewind Rider

Tradewind Rider

Creature — Spirit (1/4)

Flying
, Tap two untapped creatures you control: Return target permanent to its owner's hand.

4.2 /10
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Triton Waverider

Triton Waverider

Creature — Merfolk Wizard (3/3)

Constellation — Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn.

1.5 /10
$0.02
Umara Wizard  Umara Skyfalls

Umara Wizard // Umara Skyfalls

Creature — Merfolk Wizard // Land (4/3)

Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.

Umara Skyfalls

Umara Skyfalls enters the battlefield tapped.
: Add .

5.5 /10
$0.05
Undercover Operative

Undercover Operative

Creature — Shapeshifter Rogue (0/0)

You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

8.7 /10
$0.17
Vaporous Djinn

Vaporous Djinn

Creature — Djinn (3/4)

Flying
At the beginning of your upkeep, Vaporous Djinn phases out unless you pay . (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

0.2 /10
$0.14
Vedalken SquirrelWhacker

Vedalken Squirrel-Whacker

Creature — Vedalken Guest (0/0)

As Vedalken Squirrel-Whacker enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.
If you would roll one or more six-sided dice, instead roll them and you may exchange one result with Vedalken Squirrel-Whacker's base power or base toughness.

5.7 /10
$0.14
Venser Shaper Savant

Venser, Shaper Savant

Legendary Creature — Human Wizard (2/2)

Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

9.5 /10
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Vizier of the Anointed

Vizier of the Anointed

Creature — Human Cleric (2/4)

When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle.
Whenever you activate an eternalize or embalm ability, draw a card.

2.5 /10
$0.04
Voidmage Husher

Voidmage Husher

Creature — Human Wizard (2/2)

Flash (You may cast this spell any time you could cast an instant.)
When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)
Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.

5.4 /10
$0.24
Wall of Vapor

Wall of Vapor

Creature — Wall (0/1)

Defender (This creature can't attack.)
Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.

3.4 /10
$0.10
Wanderguard Sentry

Wanderguard Sentry

Creature — Drone (3/3)

When Wanderguard Sentry enters the battlefield, look at target opponent's hand.

0.2 /10
$0.24
Wanderwine Prophets

Wanderwine Prophets

Creature — Merfolk Wizard (4/4)

Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

7.3 /10
~$24
Watcher in the Mist

Watcher in the Mist

Creature — Spirit (3/4)

Flying
When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

2 /10
$0.10
Watcher of Hours

Watcher of Hours

Creature — Sphinx (6/6)

Flying, ward
Whenever you remove a time counter from Watcher of Hours while it's exiled, surveil 1.
Suspend 6— (Rather than cast this card from your hand, you may pay and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

5.7 /10
$0.08
Waterspout Weavers

Waterspout Weavers

Creature — Merfolk Wizard (3/3)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.

2.6 /10
$0.23
Wave Elemental

Wave Elemental

Creature — Elemental (2/3)

, , Sacrifice Wave Elemental: Tap up to three target creatures without flying.

0.1 /10
$0.21
WaveWing Elemental

Wave-Wing Elemental

Creature — Elemental (3/4)

Flying
Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

2.4 /10
$0.05
Weldfast Wingsmith

Weldfast Wingsmith

Creature — Human Artificer (3/3)

Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.

0.5 /10
$0.04
Whimwader

Whimwader

Creature — Elemental (6/4)

Whimwader can't attack unless defending player controls a blue permanent.

0 /10
$0.07
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