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Cards similar to Roar of the Crowd (400)

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Price of Loyalty

Price of Loyalty

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.

6.2 /10
$0.01
Prisoners Dilemma

Prisoner's Dilemma

Sorcery

Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.
Flashback

7.1 /10
$1.08
Reign of Chaos

Reign of Chaos

Sorcery

Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.

1.4 /10
$0.24
Rockslide Ambush

Rockslide Ambush

Sorcery

Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.

2 /10
~$32
Rolling Temblor

Rolling Temblor

Sorcery

Rolling Temblor deals 2 damage to each creature without flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.6 /10
$0.06
Scorching Missile

Scorching Missile

Sorcery

Scorching Missile deals 4 damage to target player or planeswalker.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

0.3 /10
$0.09
Seismic Rupture

Seismic Rupture

Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

1.6 /10
$0.07
Seize the Spotlight

Seize the Spotlight

Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

9.2 /10
$8.07
Sibling Rivalry

Sibling Rivalry

Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

4.7 /10
$0.03
Solar Blaze

Solar Blaze

Sorcery

Each creature deals damage to itself equal to its power.

7.2 /10
$0.20
SongMad Treachery  SongMad Ruins

Song-Mad Treachery // Song-Mad Ruins

Sorcery // Land

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Song-Mad Ruins

Song-Mad Ruins enters the battlefield tapped.
: Add .

8.1 /10
$0.09
Spitting Earth

Spitting Earth

Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

6.4 /10
$0.13
Steam Blast

Steam Blast

Sorcery

Steam Blast deals 2 damage to each creature and each player.

2.8 /10
$0.26
Storms Wrath

Storm's Wrath

Sorcery

Storm's Wrath deals 4 damage to each creature and each planeswalker.

7.4 /10
$0.26
Struggle  Survive

Struggle // Survive

Instant // Sorcery

Struggle deals damage to target creature equal to the number of lands you control.

Survive

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their graveyard into their library.

6.4 /10
$0.06
Swarming of Moria

Swarming of Moria

Sorcery

Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

6.8 /10
$0.02
Sweltering Suns

Sweltering Suns

Sorcery

Sweltering Suns deals 3 damage to each creature.
Cycling (, Discard this card: Draw a card.)

7.4 /10
$0.15
Swirling Sandstorm

Swirling Sandstorm

Sorcery

Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.

2 /10
$0.24
Tentative Connection

Tentative Connection

Sorcery

This spell costs less to cast if you control a creature with menace.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

5.4 /10
$0.04
Threaten

Threaten

Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and this turn.)

5.8 /10
$0.31
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