Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
Sorcery
Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.
Sorcery
This spell costs less to cast if you've sacrificed an artifact this turn.
This spell can't be countered. (This includes by the ward ability.)
Suspicious Detonation deals 4 damage to target creature.
Sorcery — Arcane
Swallowing Plague deals X damage to target creature and you gain X life.
Snow Sorcery
Tundra Fumarole deals 4 damage to target creature or planeswalker. Add for each spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ( is mana from a snow source.)
Sorcery
Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.
Sorcery
Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Sorcery
Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller.
Sorcery
Choose one —
• Target player sacrifices an artifact.
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.
Sorcery
Burning Fields deals 5 damage to target opponent or planeswalker.
Sorcery
Chandra's Outburst deals 4 damage to target player or planeswalker.
Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sorcery
Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
Sorcery
Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.
Sorcery
Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.
Sorcery
Create X 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Sorcery
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
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