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Cards similar to Rockslide Elemental (400)

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Goblin Grenadiers

Goblin Grenadiers

Creature — Goblin (2/2)

Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.

2.1 /10
$0.29
Goblin Heelcutter

Goblin Heelcutter

Creature — Goblin Berserker (3/2)

Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.9 /10
$0.10
Goblin Matron

Goblin Matron

Creature — Goblin (1/1)

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

9.5 /10
$3.58
Goblin Racketeer

Goblin Racketeer

Creature — Goblin Rogue (4/2)

Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

4.2 /10
$0.11
Goblin Smuggler

Goblin Smuggler

Creature — Goblin Rogue (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
: Another target creature with power 2 or less can't be blocked this turn.

4.7 /10
$0.03
Goblin Wizard

Goblin Wizard

Creature — Goblin Wizard (1/1)

: You may put a Goblin permanent card from your hand onto the battlefield.
: Target Goblin gains protection from white until end of turn.

4.7 /10
~$53
Gorehorn Minotaurs

Gorehorn Minotaurs

Creature — Minotaur Warrior (3/3)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

3.5 /10
$0.03
GoroGoro Disciple of Ryusei

Goro-Goro, Disciple of Ryusei

Legendary Creature — Goblin Samurai (2/2)

: Creatures you control gain haste until end of turn.
: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

9.4 /10
$0.85
Grenzo Havoc Raiser

Grenzo, Havoc Raiser

Legendary Creature — Goblin Rogue (2/2)

Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

0 /10
$0.46
Haradrim Spearmaster

Haradrim Spearmaster

Creature — Human Warrior (2/3)

Reach
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.

3.1 /10
$0.02
Hatchet Bully

Hatchet Bully

Creature — Goblin Warrior (3/3)

, , Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.

0.6 /10
$0.08
Headliner Scarlett

Headliner Scarlett

Legendary Creature — Human Warlock (3/3)

Haste
When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn.
At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.

4.3 /10
$0.95
Hedron Detonator

Hedron Detonator

Creature — Goblin Artificer (2/3)

Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent.
, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.

8.4 /10
$2.47
Horde Ambusher

Horde Ambusher

Creature — Human Berserker (2/2)

Whenever Horde Ambusher blocks, it deals 1 damage to you.
Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Horde Ambusher is turned face up, target creature can't block this turn.

2.8 /10
$0.08
Hotheaded Giant

Hotheaded Giant

Creature — Giant Warrior (4/4)

Haste
Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.

0.5 /10
$0.11
Ian the Reckless

Ian the Reckless

Legendary Creature — Human Warrior (2/1)

Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target. (Equipment, Auras you control, and counters are modifications.)

3.8 /10
$0.08
IllTempered Cyclops

Ill-Tempered Cyclops

Creature — Cyclops (3/3)

Trample
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

1 /10
$0.02
Incandescent Soulstoke

Incandescent Soulstoke

Creature — Elemental Shaman (2/2)

Other Elemental creatures you control get +1/+1.
, : You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

6.5 /10
$0.54
InnerFlame Acolyte

Inner-Flame Acolyte

Creature — Elemental Shaman (2/2)

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2.2 /10
$0.14
Invasion of Regatha  Disciples of the Inferno

Invasion of Regatha // Disciples of the Inferno

Battle — Siege // Creature — Human Monk (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.

Disciples of the Inferno

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead.

6.4 /10
$0.08
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