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Cards similar to Rockslide Elemental (400)

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Arcbound Shikari

Arcbound Shikari

Artifact Creature — Cat Soldier (0/0)

First strike
When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

7.6 /10
$0.07
Ashad the Lone Cyberman

Ashad, the Lone Cyberman

Legendary Artifact Creature — Cyberman (3/3)

The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)
Whenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.

5.6 /10
$0.10
Balduvian Hydra

Balduvian Hydra

Creature — Hydra (0/1)

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.

0.9 /10
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Bloodcrazed Neonate

Bloodcrazed Neonate

Creature — Vampire (2/1)

Bloodcrazed Neonate attacks each combat if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

3.1 /10
$0.07
Bloodfray Giant

Bloodfray Giant

Creature — Giant (4/3)

Trample
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

3 /10
$0.02
Bloodmad Vampire

Bloodmad Vampire

Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
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Captain Ripley Vance

Captain Ripley Vance

Legendary Creature — Human Pirate (3/2)

Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.

5.9 /10
$0.03
Child of the Volcano

Child of the Volcano

Creature — Elemental (3/3)

Trample
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. (You descended if a permanent card was put into your graveyard from anywhere.)

2.6 /10
$0.01
Countryside Crusher

Countryside Crusher

Creature — Giant Warrior (3/3)

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

3.6 /10
$0.55
Crime Novelist

Crime Novelist

Creature — Goblin Bard (1/3)

Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add .

7.8 /10
$1.29
Devouring Hellion

Devouring Hellion

Creature — Hellion (2/2)

As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.

3 /10
$0.05
Donna Noble

Donna Noble

Legendary Creature — Human (2/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)

5.6 /10
$0.82
Duchess Wayward Tavernkeep

Duchess, Wayward Tavernkeep

Legendary Creature — Human Citizen (4/3)

Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

3.6 /10
$0.30
Electrostatic Infantry

Electrostatic Infantry

Creature — Dwarf Wizard (1/2)

Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.

8.1 /10
$0.13
Erdwal Ripper

Erdwal Ripper

Creature — Vampire (2/1)

Haste
Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.

2.3 /10
$0.06
Felhide Spiritbinder

Felhide Spiritbinder

Creature — Minotaur Shaman (3/4)

Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay . If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

6.4 /10
$0.26
Fireflux Squad

Fireflux Squad

Creature — Human Soldier (4/3)

Haste
Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

7.3 /10
$0.35
Flametongue Yearling

Flametongue Yearling

Creature — Kavu (2/1)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked.
When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature.

5.1 /10
$0.06
Frenzied Raider

Frenzied Raider

Creature — Demon Berserker (2/2)

Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider.

2.3 /10
$0.03
Goblin SWAT Team

Goblin S.W.A.T. Team

Creature — Goblin Warrior (2/2)

Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Activate only once each turn.

10 /10
$0.07
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