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Cards similar to Root Cage (400)

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Name Dropping

Name Dropping

Enchantment

Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha!" When you do, return that card to your hand.

10 /10
$0.23
Natures Kiss

Nature's Kiss

Enchantment — Aura

Enchant creature
, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.

0.3 /10
$0.13
Night Soil

Night Soil

Enchantment

, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

7 /10
$2.13
Nyleas Presence

Nylea's Presence

Enchantment — Aura

Enchant land
When Nylea's Presence enters the battlefield, draw a card.
Enchanted land is every basic land type in addition to its other types.

5 /10
$0.08
On the Trail

On the Trail

Enchantment

Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.

6.7 /10
$1.60
Ooze Garden

Ooze Garden

Enchantment

, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.

4.3 /10
$0.42
Ordeal of Nylea

Ordeal of Nylea

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.
When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

9 /10
$0.12
Path to the World Tree

Path to the World Tree

Enchantment

When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.

5.7 /10
$0.07
Powerleech

Powerleech

Enchantment

Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without in its activation cost, you gain 1 life.

3.9 /10
~$21
Primal Rage

Primal Rage

Enchantment

Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

8.1 /10
$3.98
Quest for the Gemblades

Quest for the Gemblades

Enchantment

Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.

2.1 /10
$0.10
Quiet Disrepair

Quiet Disrepair

Enchantment — Aura

Enchant artifact or enchantment
At the beginning of your upkeep, choose one —
• Destroy enchanted permanent.
• You gain 2 life.

3.4 /10
$0.13
Ranger Class

Ranger Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token.
: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.

8.4 /10
$0.25
Regeneration

Regeneration

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

5.6 /10
$0.13
Roaring Earth

Roaring Earth

Enchantment

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control.
Channel — , Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.

8.4 /10
$0.11
Rune of Might

Rune of Might

Enchantment — Aura Rune

Enchant permanent
When Rune of Might enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

8.3 /10
$0.10
Sanctum Weaver

Sanctum Weaver

Enchantment Creature — Dryad (0/2)

: Add X mana of any one color, where X is the number of enchantments you control.

9.8 /10
$0.85
Saproling Cluster

Saproling Cluster

Enchantment

, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.

5.6 /10
$0.47
Saproling Infestation

Saproling Infestation

Enchantment

Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.

2.8 /10
$0.31
Seal of Primordium

Seal of Primordium

Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

9.3 /10
$0.25
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