Creature — Human Druid (2/2)
, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
Legendary Creature — Cat Avatar (5/5)
Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.
Whenever another Cat you control attacks, you may pay . If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
Creature — Snake Shaman (2/4)
At the beginning of your upkeep, add to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
Legendary Creature — Human Spellshaper (3/3)
, , Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.
Creature — Kavu (4/4)
Kavu Chameleon can't be countered.
: Kavu Chameleon becomes the color of your choice until end of turn.
Creature — Snake Warrior (1/3)
: Target creature blocks Matsu-Tribe Decoy this turn if able.
Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature — Treefolk (2/4)
Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature.
Creature — Faerie (1/2)
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.
Creature — Basilisk (2/4)
Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Creature — Goblin Shaman (3/3)
: Target creature you control becomes the color or colors of your choice until end of turn.
Creature — Insect (2/2)
, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.
Creature — Plant (0/3)
: Target attacking creature has base power 0 until end of turn.
Creature — Spirit (3/2)
: Target creature loses flying until end of turn.
Creature — Spirit (3/3)
Wildwood Geist gets +2/+2 as long as it's your turn.
Legendary Creature — Elf Warrior (2/2)
: Regenerate another target Elf.
: Elf creatures you control get +3/+3 and gain trample until end of turn.
Creature — Elf Warrior Shaman (2/4)
Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.
Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.
Creature — Elf Soldier (2/2)
Primal Whisperer gets +2/+2 for each face-down creature on the battlefield.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Human Cleric Druid (1/1)
, , Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.
Creature — Ogre Samurai Mercenary (3/3)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.
Creature — Insect (1/1)
Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.
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