Creature — Elemental (6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Dinosaur (6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Wurm (7/7)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Beast (5/5)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Wurm (6/4)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Beast (3/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Beast (4/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Rhino (4/4)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Centaur Scout (4/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Devil (4/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Lizard (7/7)
Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get (an energy counter) for each creature you control.
Pay : Aetherwind Basker gets +1/+1 until end of turn.
Creature — Elephant (8/8)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Other creatures you control have trample.
Creature — Insect (5/5)
Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.
Creature — Dinosaur (6/6)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Trample, ward
Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it.
Creature — Dinosaur (6/5)
Reach, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creature — Cat Warrior (6/6)
Trample
Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Nishoba dies, you gain 2 life for each age counter on it.
Creature — Aurochs (4/4)
Trample
When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.
Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Creature — Elemental Avatar (4/4)
This spell costs less to cast for each opponent you have.
Trample
When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.
Creature — Avatar (8/8)
If an opponent controls at least four more creatures than you, this spell costs less to cast.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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