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Cards similar to Rotted Hystrix (400)

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Emperor Crocodile

Emperor Crocodile

Creature — Crocodile (5/5)

When you control no other creatures, sacrifice Emperor Crocodile.

1.8 /10
$0.39
Emperors Vanguard

Emperor's Vanguard

Creature — Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2.9 /10
$0.14
Endangered Armodon

Endangered Armodon

Creature — Elephant (4/5)

When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.

0.3 /10
$0.06
Endless Wurm

Endless Wurm

Creature — Wurm (9/9)

Trample
At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.

2.3 /10
$1.97
Enraged Ceratok

Enraged Ceratok

Creature — Rhino (4/4)

Enraged Ceratok can't be blocked by creatures with power 2 or less.

1.2 /10
$0.03
Enraged Huorn

Enraged Huorn

Creature — Treefolk (4/5)

Trample
When Enraged Huorn enters the battlefield, the Ring tempts you.

4.7 /10
$0.01
Entourage of Trest

Entourage of Trest

Creature — Elf Soldier (4/4)

When Entourage of Trest enters the battlefield, you become the monarch.
Entourage of Trest can block an additional creature each combat as long as you're the monarch.

5.7 /10
$0.01
Erhnam Djinn

Erhnam Djinn

Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

0.8 /10
$0.25
Erithizon

Erithizon

Creature — Beast (4/4)

Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.

0.2 /10
$0.23
Essence of the Wild

Essence of the Wild

Creature — Avatar (6/6)

Creatures you control enter the battlefield as a copy of Essence of the Wild.

3.3 /10
$0.50
Ethereal Elk

Ethereal Elk

Creature — Elk Spirit (3/3)

Trample
When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.8 /10
$0.23
Everbark Shaman

Everbark Shaman

Creature — Treefolk Shaman (3/5)

, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

5.5 /10
$0.18
Evolved Spinoderm

Evolved Spinoderm

Creature — Phyrexian Beast (5/5)

Evolved Spinoderm enters the battlefield with four oil counters on it.
Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.
At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it.

4 /10
$0.05
Excavating Anurid

Excavating Anurid

Creature — Frog Beast (4/4)

When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.
Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.

5.1 /10
$0.03
Experiment Twelve

Experiment Twelve

Creature — Elf Lizard Warrior (4/4)

Trample
Whenever Experiment Twelve or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

5.7 /10
$0.17
Exuberant Wolfbear

Exuberant Wolfbear

Creature — Wolf Bear (4/4)

Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.

5 /10
$0.05
Ezuris Brigade

Ezuri's Brigade

Creature — Elf Warrior (4/4)

Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.

2.6 /10
$0.21
Ezzaroot Channeler

Ezzaroot Channeler

Creature — Treefolk Druid (4/6)

Reach
Creature spells you cast cost less to cast, where X is the amount of life you gained this turn.
: You gain 2 life.

7.8 /10
$1.35
Fang of the Pack

Fang of the Pack

Creature — Wolf (5/3)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)

2.7 /10
$0.16
Fangren Firstborn

Fangren Firstborn

Creature — Beast (4/2)

Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature.

5.4 /10
$1.63
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