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Cards similar to Royal Assassin (400)

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Brine Shaman

Brine Shaman

Creature — Human Cleric Shaman (1/1)

, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
, Sacrifice a creature: Counter target creature spell.

2.7 /10
$0.17
Butch DeLoria Tunnel Snake

Butch DeLoria, Tunnel Snake

Legendary Creature — Human Rogue (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.
: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.

4.3 /10
$0.20
Cabal Surgeon

Cabal Surgeon

Creature — Human Minion (2/1)

, , Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.

0.8 /10
$0.17
Cabal Torturer

Cabal Torturer

Creature — Human Minion (1/1)

, : Target creature gets -1/-1 until end of turn.
Threshold — , : Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

1.4 /10
$0.13
Cackling Witch

Cackling Witch

Creature — Human Spellshaper (1/1)

, , Discard a card: Target creature gets +X/+0 until end of turn.

1.8 /10
$0.15
Cadaver Imp

Cadaver Imp

Creature — Imp (1/1)

Flying
When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

7.4 /10
$0.04
Callous Bloodmage

Callous Bloodmage

Creature — Vampire Warlock (2/1)

When Callous Bloodmage enters the battlefield, choose one —
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.

8.5 /10
$0.59
Carrion Crow

Carrion Crow

Creature — Zombie Bird (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Carrion Crow enters the battlefield tapped.

1.3 /10
$0.03
Carrion Imp

Carrion Imp

Creature — Imp (2/3)

Flying
When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.

2 /10
$0.03
Carrion Locust

Carrion Locust

Creature — Insect Horror (2/1)

Flying
When Carrion Locust enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.

4 /10
$0.03
Carrionette

Carrionette

Creature — Skeleton (1/1)

: Exile Carrionette and target creature unless that creature's controller pays . Activate only if Carrionette is in your graveyard.

4.3 /10
$2.09
Catapult Fodder  Catapult Captain

Catapult Fodder // Catapult Captain

Creature — Zombie // Creature — Zombie (1/5)

At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder.

Catapult Captain

, , Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.

5.4 /10
$0.06
Cemetery Reaper

Cemetery Reaper

Creature — Zombie (2/2)

Other Zombie creatures you control get +1/+1.
, : Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

9.4 /10
$0.82
Chainflail Centipede

Chainflail Centipede

Artifact Creature — Equipment Insect (2/2)

Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

4.7 /10
$0.02
Chittering Witch

Chittering Witch

Creature — Human Warlock (2/2)

When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.
, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

8.7 /10
$1.45
Chupacabra Echo

Chupacabra Echo

Creature — Beast Horror Spirit (3/2)

Fathomless descent — When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

5.7 /10
$0.04
Clandestine Meddler

Clandestine Meddler

Creature — Vampire Rogue (3/2)

When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

1.6 /10
$0.02
Consuming Aetherborn

Consuming Aetherborn

Creature — Aetherborn Vampire (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Lifelink

3.1 /10
$0.02
Consumptive Goo

Consumptive Goo

Creature — Ooze (1/1)

: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.

4.1 /10
$0.41
Corpse Augur

Corpse Augur

Creature — Zombie Wizard (4/2)

When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.

8.6 /10
$0.12
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