Legendary Enchantment Creature — Shrine (2/2)
Deathtouch
At the beginning of your end step, you may pay . When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
Creature — Zombie Warrior (3/3)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Graf Reaver exploits a creature, destroy target planeswalker.
At the beginning of your upkeep, Graf Reaver deals 1 damage to you.
Creature — Insect (2/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.
Creature — Human Assassin (1/2)
When Hooded Assassin enters the battlefield, choose one —
• Put a +1/+1 counter on Hooded Assassin.
• Destroy target creature that was dealt damage this turn.
Creature — Zombie Cleric (3/2)
Flash
When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature — Human Wizard (1/2)
, : Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.
Creature — Human // Creature — Human Shaman (2/3)
Delirium — : Transform Kindly Stranger. Activate only if there are four or more card types among cards in your graveyard.
Demon-Possessed Witch
When this creature transforms into Demon-Possessed Witch, you may destroy target creature.
Creature — Human Knight (2/2)
: Destroy target creature blocking Knight of Dusk.
Creature — Human Assassin (4/2)
Flash
When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.
Creature — Human Wizard (4/3)
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Creature — Manticore (2/1)
Flash
Flying
Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Creature — Thrull (2/2)
Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
Creature — Human Assassin (2/1)
First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Creature — Zombie Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands.
When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target land.
Creature — Human Spellshaper Assassin (2/2)
, , Discard a card: Destroy target nonblack creature. It can't be regenerated.
Creature — Human Assassin (2/2)
Haunt (When this creature dies, exile it haunting target creature.)
When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.
Creature — Zombie (1/1)
: Destroy target nonblack creature with mana value X.
Creature — Zombie Druid (2/2)
, , Sacrifice a creature: Destroy target enchantment.
Creature — Rat (2/1)
: Destroy target artifact, creature, or land you control.
Creature — Beast Horror (2/2)
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
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