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Cards similar to Ruhan of the Fomori (400)

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Agrus Kos Spirit of Justice

Agrus Kos, Spirit of Justice

Legendary Creature — Spirit Detective (2/4)

Double strike, vigilance
Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)

5.1 /10
$0.40
Aurelia the Law Above

Aurelia, the Law Above

Legendary Creature — Angel (4/4)

Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.

8 /10
$1.36
Aven Mimeomancer

Aven Mimeomancer

Creature — Bird Wizard (3/1)

Flying
At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.

6.6 /10
$0.24
Ayesha Tanaka Armorer

Ayesha Tanaka, Armorer

Legendary Creature — Human Artificer (2/4)

Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Ayesha can't be blocked as long as defending player controls three or more artifacts.

4.5 /10
$0.11
Azors Elocutors

Azor's Elocutors

Creature — Human Advisor (3/5)

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

7.5 /10
$0.36
Bell Borca Spectral Sergeant

Bell Borca, Spectral Sergeant

Legendary Creature — Spirit Soldier (0/5)

Note the mana value of each card as it's put into exile.
Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn.
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

6.5 /10
$0.08
Cadric Soul Kindler

Cadric, Soul Kindler

Legendary Creature — Dwarf Wizard (4/3)

The "legend rule" doesn't apply to tokens you control.
Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay . If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

8.8 /10
$0.71
Dominus of Fealty

Dominus of Fealty

Creature — Spirit Avatar (4/4)

Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

6.6 /10
$0.78
Emberwilde Caliph

Emberwilde Caliph

Creature — Djinn (4/4)

Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.

0.5 /10
$0.53
Ephara God of the Polis

Ephara, God of the Polis

Legendary Enchantment Creature — God (6/5)

Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

8.5 /10
$3.34
Faramir Steward of Gondor

Faramir, Steward of Gondor

Legendary Creature — Human Noble (2/2)

Whenever a legendary creature with mana value 4 or greater enters the battlefield under your control, you become the monarch.
At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

8.1 /10
$1.09
Feather the Redeemed

Feather, the Redeemed

Legendary Creature — Angel (3/4)

Flying
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

8.6 /10
$0.56
FireField Ogre

Fire-Field Ogre

Creature — Ogre Mutant (4/2)

First strike
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

1.4 /10
$0.04
Frenetic Sliver

Frenetic Sliver

Creature — Sliver (2/2)

All Slivers have ": If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."

6.1 /10
$0.65
Geist of Saint Traft

Geist of Saint Traft

Legendary Creature — Spirit Cleric (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

7.3 /10
--
Gimbal Gremlin Prodigy

Gimbal, Gremlin Prodigy

Legendary Creature — Gremlin Artificer (4/4)

Artifact creatures you control have trample.
At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.

5.9 /10
--
Halfdane

Halfdane

Legendary Creature — Shapeshifter (3/3)

At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

1.4 /10
--
Jem Lightfoote Sky Explorer

Jem Lightfoote, Sky Explorer

Legendary Creature — Human Scout (3/3)

Flying, vigilance
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.

1.1 /10
$0.06
Jhoira of the Ghitu

Jhoira of the Ghitu

Legendary Creature — Human Wizard (2/2)

, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)

7.8 /10
--
Loot the Key to Everything

Loot, the Key to Everything

Legendary Creature — Beast Noble (1/2)

Ward
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

4 /10
$2.93
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