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Cards similar to Rush of Vitality (400)

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Unlikely Aid

Unlikely Aid

Instant

Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.1 /10
$0.02
Grotesque Mutation

Grotesque Mutation

Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

3.9 /10
$0.04
Return to Action

Return to Action

Instant

Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."

7.7 /10
$0.04
Orcish Medicine

Orcish Medicine

Instant

Target creature gains your choice of lifelink or indestructible until end of turn.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7.8 /10
$0.07
BattleRage Blessing

Battle-Rage Blessing

Instant

Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.8 /10
$0.03
Oblivions Hunger

Oblivion's Hunger

Instant

Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)

6.9 /10
$0.05
Offer Immortality

Offer Immortality

Instant

Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.2 /10
$0.07
Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling (, Discard this card: Draw a card.)

5.5 /10
$0.07
Abnormal Endurance

Abnormal Endurance

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

6.8 /10
$0.06
Demonic Gifts

Demonic Gifts

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."

7.5 /10
$0.11
Fake Your Own Death

Fake Your Own Death

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

8.6 /10
$0.09
Presumed Dead

Presumed Dead

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.)

2.6 /10
$0.04
Dark Remedy

Dark Remedy

Instant

Target creature gets +1/+3 until end of turn.

0.4 /10
$0.13
Ghouls Feast

Ghoul's Feast

Instant

Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.

2.6 /10
$0.08
Rouse

Rouse

Instant

If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.
Target creature gets +2/+0 until end of turn.

1.2 /10
$0.17
Steal Strength

Steal Strength

Instant

Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.

0.4 /10
$0.07
Sugar Rush

Sugar Rush

Instant

Target creature gets +3/+0 until end of turn.
Draw a card.

4.4 /10
$0.03
Umezawas Charm

Umezawa's Charm

Instant

Choose one —
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.

2.5 /10
$0.03
Wicked Reward

Wicked Reward

Instant

As an additional cost to cast this spell, sacrifice a creature.
Target creature gets +4/+2 until end of turn.

0.5 /10
$0.17
Adamant Will

Adamant Will

Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

7.1 /10
$0.04
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