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Cards similar to Rushwood Grove (400)

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Dryad Arbor

Dryad Arbor

Land Creature — Forest Dryad (1/1)

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Add .")

9.7 /10
$5.20
Bala Ged Recovery  Bala Ged Sanctuary

Bala Ged Recovery // Bala Ged Sanctuary

Sorcery // Land

Return target card from your graveyard to your hand.

Bala Ged Sanctuary

Bala Ged Sanctuary enters the battlefield tapped.
: Add .

9.9 /10
$4.33
Growing Rites of Itlimoc  Itlimoc Cradle of the Sun

Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun

Legendary Enchantment // Legendary Land

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

Itlimoc, Cradle of the Sun

(Transforms from Growing Rites of Itlimoc.)
: Add .
: Add for each creature you control.

9.8 /10
$2.72
Vastwood Fortification  Vastwood Thicket

Vastwood Fortification // Vastwood Thicket

Instant // Land

Put a +1/+1 counter on target creature.

Vastwood Thicket

Vastwood Thicket enters the battlefield tapped.
: Add .

8.2 /10
$0.13
Welcome to     Jurassic Park

Welcome to . . . // Jurassic Park

Enchantment — Saga // Legendary Land

(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.

Jurassic Park

(Transforms from Welcome to ....)
Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
: Add for each Dinosaur you control.

7.6 /10
~$13
Kazandu Mammoth  Kazandu Valley

Kazandu Mammoth // Kazandu Valley

Creature — Elephant // Land (3/3)

Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn.

Kazandu Valley

Kazandu Valley enters the battlefield tapped.
: Add .

7.4 /10
$0.21
Khalni Ambush  Khalni Territory

Khalni Ambush // Khalni Territory

Instant // Land

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Khalni Territory

Khalni Territory enters the battlefield tapped.
: Add .

9.5 /10
$0.34
Ojer Kaslem Deepest Growth  Temple of Cultivation

Ojer Kaslem, Deepest Growth // Temple of Cultivation

Legendary Creature — God // Land (6/5)

Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Cultivation

(Transforms from Ojer Kaslem, Deepest Growth.)
: Add .
, : Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery.

8.6 /10
$4.46
Tangled Florahedron  Tangled Vale

Tangled Florahedron // Tangled Vale

Creature — Elemental // Land (1/1)

: Add .

Tangled Vale

Tangled Vale enters the battlefield tapped.
: Add .

9.1 /10
$0.21
Green Mana Battery

Green Mana Battery

Artifact

, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add , then add an additional for each charge counter removed this way.

1.8 /10
$2.47
Twists and Turns  Mycoid Maze

Twists and Turns // Mycoid Maze

Enchantment // Land — Cave

If a creature you control would explore, instead you scry 1, then that creature explores.
When Twists and Turns enters the battlefield, target creature you control explores.
When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.

Mycoid Maze

(Transforms from Twists and Turns.)
: Add .
, : Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

6.2 /10
$0.09
Bottomless Vault

Bottomless Vault

Land

Bottomless Vault enters the battlefield tapped.
You may choose not to untap Bottomless Vault during your untap step.
At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it.
, Remove any number of storage counters from Bottomless Vault: Add for each storage counter removed this way.

5 /10
$1.43
Dwarven Hold

Dwarven Hold

Land

Dwarven Hold enters the battlefield tapped.
You may choose not to untap Dwarven Hold during your untap step.
At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.
, Remove any number of storage counters from Dwarven Hold: Add for each storage counter removed this way.

5.2 /10
$1.32
Fountain of Cho

Fountain of Cho

Land

Fountain of Cho enters the battlefield tapped.
: Put a storage counter on Fountain of Cho.
, Remove any number of storage counters from Fountain of Cho: Add for each storage counter removed this way.

3.7 /10
$0.30
Icatian Store

Icatian Store

Land

Icatian Store enters the battlefield tapped.
You may choose not to untap Icatian Store during your untap step.
At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.
, Remove any number of storage counters from Icatian Store: Add for each storage counter removed this way.

4 /10
$0.51
Mercadian Bazaar

Mercadian Bazaar

Land

Mercadian Bazaar enters the battlefield tapped.
: Put a storage counter on Mercadian Bazaar.
, Remove any number of storage counters from Mercadian Bazaar: Add for each storage counter removed this way.

3.9 /10
$0.45
Sand Silos

Sand Silos

Land

Sand Silos enters the battlefield tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
, Remove any number of storage counters from Sand Silos: Add for each storage counter removed this way.

4.7 /10
$2.91
Saprazzan Cove

Saprazzan Cove

Land

Saprazzan Cove enters the battlefield tapped.
: Put a storage counter on Saprazzan Cove.
, Remove any number of storage counters from Saprazzan Cove: Add for each storage counter removed this way.

4.8 /10
$0.77
Subterranean Hangar

Subterranean Hangar

Land

Subterranean Hangar enters the battlefield tapped.
: Put a storage counter on Subterranean Hangar.
, Remove any number of storage counters from Subterranean Hangar: Add for each storage counter removed this way.

4.3 /10
$0.45
Mox Emerald

Mox Emerald

Artifact

: Add .

10 /10
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