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Cards similar to Rushwood Herbalist (400)

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Master of the Wild Hunt

Master of the Wild Hunt

Creature — Human Shaman (3/3)

At the beginning of your upkeep, create a 2/2 green Wolf creature token.
: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

7.8 /10
$2.94
MatsuTribe Decoy

Matsu-Tribe Decoy

Creature — Snake Warrior (1/3)

: Target creature blocks Matsu-Tribe Decoy this turn if able.
Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

2.5 /10
$0.09
MatsuTribe Sniper

Matsu-Tribe Sniper

Creature — Snake Warrior Archer (1/1)

: Matsu-Tribe Sniper deals 1 damage to target creature with flying.
Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

5.2 /10
$0.23
Might Weaver

Might Weaver

Creature — Human Wizard (2/1)

: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

0.2 /10
$0.15
Migratory Greathorn

Migratory Greathorn

Creature — Beast (3/4)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

9 /10
$0.08
Mire Boa

Mire Boa

Creature — Snake (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

4.3 /10
$0.14
Mist Leopard

Mist Leopard

Creature — Cat (3/2)

Shroud (This creature can't be the target of spells or abilities.)

1.1 /10
$0.08
Mold Shambler

Mold Shambler

Creature — Fungus Beast (3/3)

Kicker (You may pay an additional as you cast this spell.)
When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.

6 /10
$0.27
Nantuko Disciple

Nantuko Disciple

Creature — Insect Druid (2/2)

, : Target creature gets +2/+2 until end of turn.

1.1 /10
$0.07
Nantuko Mentor

Nantuko Mentor

Creature — Insect Druid (1/1)

, : Target creature gets +X/+X until end of turn, where X is that creature's power.

3.6 /10
$0.29
Nantuko Vigilante

Nantuko Vigilante

Creature — Insect Druid Mutant (3/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.

8 /10
$0.23
Naya Battlemage

Naya Battlemage

Creature — Human Shaman (2/2)

, : Target creature gets +2/+0 until end of turn.
, : Tap target creature.

1 /10
$0.16
Neverwinter Hydra

Neverwinter Hydra

Creature — Hydra (0/0)

As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.6 /10
$5.97
Neyith of the Dire Hunt

Neyith of the Dire Hunt

Legendary Creature — Human Warrior (3/3)

Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay . If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( can be paid with either or .)

8.7 /10
$4.53
Nissa Vastwood Seer  Nissa Sage Animist

Nissa, Vastwood Seer // Nissa, Sage Animist

Legendary Creature — Elf Scout // Legendary Planeswalker — N (2/2)

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

Nissa, Sage Animist

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
?2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
?7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

8.7 /10
--
Nullhide Ferox

Nullhide Ferox

Creature — Beast (6/6)

Hexproof
You can't cast noncreature spells.
: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.

3.2 /10
$0.24
Nullmage Shepherd

Nullmage Shepherd

Creature — Elf Shaman (2/4)

Tap four untapped creatures you control: Destroy target artifact or enchantment.

8.7 /10
$0.35
Nyleas Huntmaster

Nylea's Huntmaster

Creature — Centaur Shaman (4/3)

When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

2.8 /10
$0.03
Nylea God of the Hunt

Nylea, God of the Hunt

Legendary Enchantment Creature — God (6/6)

Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.

9.2 /10
$6.46
Nyx Herald

Nyx Herald

Enchantment Creature — Centaur Shaman (2/3)

At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.

3.9 /10
$0.05
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