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Cards similar to Sabertooth Cobra (400)

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Transluminant

Transluminant

Creature — Dryad Shaman (2/2)

, Sacrifice Transluminant: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.

0.5 /10
$0.12
Trusted Forcemage

Trusted Forcemage

Creature — Human Shaman (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.

0.6 /10
$0.03
Tunnel Tipster

Tunnel Tipster

Creature — Mole Scout (1/1)

At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster.
: Add .

4.5 /10
$0.01
Turntimber Basilisk

Turntimber Basilisk

Creature — Basilisk (2/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.

5.8 /10
$0.15
Ulvenwald Mystics  Ulvenwald Primordials

Ulvenwald Mystics // Ulvenwald Primordials

Creature — Human Shaman Werewolf // Creature — Werewolf (3/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.

Ulvenwald Primordials

: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.

2.1 /10
$0.04
Undergrowth Champion

Undergrowth Champion

Creature — Elemental (2/2)

If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.

7.8 /10
$1.08
Unyaro Bees

Unyaro Bees

Creature — Insect (0/1)

Flying
: Unyaro Bees gets +1/+1 until end of turn.
, Sacrifice Unyaro Bees: It deals 2 damage to any target.

2.6 /10
$0.31
Vexing Radgull

Vexing Radgull

Creature — Bird Mutant (1/2)

Flying
Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.9 /10
$0.15
Villagers of Estwald  Howlpack of Estwald

Villagers of Estwald // Howlpack of Estwald

Creature — Human Werewolf // Creature — Werewolf (2/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

Howlpack of Estwald

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

1.6 /10
$0.06
Vitaspore Thallid

Vitaspore Thallid

Creature — Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Vitaspore Thallid.
Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gains haste until end of turn.

7.3 /10
$0.33
Voice of the Vermin

Voice of the Vermin

Creature — Human Citizen (2/2)

Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.

2.6 /10
$0.01
Wandering Troubadour

Wandering Troubadour

Creature — Dragon Bard (4/2)

At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.)

5.7 /10
$0.06
Warping Wurm

Warping Wurm

Creature — Wurm (1/1)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, Warping Wurm phases out unless you pay .
Whenever Warping Wurm phases in, put a +1/+1 counter on it.

0.3 /10
$0.64
Weaver of Blossoms  BlossomClad Werewolf

Weaver of Blossoms // Blossom-Clad Werewolf

Creature — Human Werewolf // Creature — Werewolf (2/3)

: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Blossom-Clad Werewolf

: Add two mana of any one color.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.4 /10
$0.07
Wildslayer Elves

Wildslayer Elves

Creature — Elf Warrior (3/3)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

1.1 /10
$0.26
Winnower Patrol

Winnower Patrol

Creature — Elf Warrior (3/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

2 /10
$0.13
Wormwood Dryad

Wormwood Dryad

Creature — Dryad (3/1)

: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.)
: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.)

0.1 /10
$0.10
Wrens Run Vanquisher

Wren's Run Vanquisher

Creature — Elf Warrior (3/3)

As an additional cost to cast this spell, reveal an Elf card from your hand or pay .
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

3.9 /10
$0.19
Yorvo Lord of Garenbrig

Yorvo, Lord of Garenbrig

Legendary Creature — Giant Noble (0/0)

Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it.
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.

7.8 /10
$0.27
Ziatoras Envoy

Ziatora's Envoy

Creature — Viashino Warrior (5/4)

Trample
Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz

7.8 /10
$0.14
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