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Cards similar to Sacred Prey (400)

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Sophic Centaur

Sophic Centaur

Creature — Centaur Spellshaper (1/1)

, , Discard a card: You gain 2 life for each card in your hand.

0.5 /10
$0.05
Soulmender

Soulmender

Creature — Human Cleric (1/1)

: You gain 1 life.

5.7 /10
--
Spike Feeder

Spike Feeder

Creature — Spike (0/0)

Spike Feeder enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

7.5 /10
$0.66
Spinewoods Paladin

Spinewoods Paladin

Creature — Human Knight (5/4)

Trample
When Spinewoods Paladin enters the battlefield, you gain 3 life.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1 /10
$0.03
Spirit of the Season

Spirit of the Season

Creature — Treefolk Spirit (3/3)

When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

10 /10
$0.11
Springmane Cervin

Springmane Cervin

Creature — Elk (3/2)

When Springmane Cervin enters the battlefield, you gain 2 life.

2.7 /10
$0.04
Sylvan Brushstrider

Sylvan Brushstrider

Creature — Beast (3/2)

When Sylvan Brushstrider enters the battlefield, you gain 2 life.

1.2 /10
$0.03
Thragtusk

Thragtusk

Creature — Beast (5/3)

When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

8.6 /10
$0.19
Tranquil Frillback

Tranquil Frillback

Creature — Dinosaur (3/3)

When Tranquil Frillback enters the battlefield, you may pay up to three times. When you pay this cost one or more times, choose up to that many —
• Destroy target artifact or enchantment.
• Exile target player's graveyard.
• You gain 4 life.

8 /10
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Traveling Minister

Traveling Minister

Creature — Human Cleric (1/1)

: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.

4 /10
$0.02
Trufflesnout

Trufflesnout

Creature — Boar (2/2)

When Trufflesnout enters the battlefield, choose one —
• Put a +1/+1 counter on Trufflesnout.
• You gain 4 life.

3.4 /10
$0.03
Turntimber Ascetic

Turntimber Ascetic

Creature — Giant Cleric (5/4)

When Turntimber Ascetic enters the battlefield, you gain 3 life.

1.9 /10
$0.03
Vampire Neonate

Vampire Neonate

Creature — Vampire (0/3)

, : Each opponent loses 1 life and you gain 1 life.

5.4 /10
$0.10
VituGhazi Inspector

Vitu-Ghazi Inspector

Creature — Elf Detective (1/3)

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Reach
When Vitu-Ghazi Inspector enters the battlefield, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life.

1.1 /10
$0.01
Webweaver Changeling

Webweaver Changeling

Creature — Shapeshifter (3/5)

Changeling (This card is every creature type.)
Reach
When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.

6.2 /10
$0.04
Wellwisher

Wellwisher

Creature — Elf (1/1)

: You gain 1 life for each Elf on the battlefield.

8.4 /10
$1.20
Workshop Warchief

Workshop Warchief

Creature — Rhino Warrior (5/3)

Trample
When Workshop Warchief enters the battlefield, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

6.1 /10
$0.11
Goblin Cadets

Goblin Cadets

Creature — Goblin (2/1)

Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)

6.3 /10
$0.45
Somberwald Alpha

Somberwald Alpha

Creature — Wolf (3/2)

Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.
: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

4.3 /10
$0.13
Spitting Slug

Spitting Slug

Creature — Slug (2/4)

Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

0.2 /10
$0.21
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