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Cards similar to Safehold Duo (400)

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Towering Thunderfist

Towering Thunderfist

Creature — Giant Soldier (4/4)

: Towering Thunderfist gains vigilance until end of turn.

0.4 /10
$0.12
Trostani Discordant

Trostani Discordant

Legendary Creature — Dryad (1/4)

Other creatures you control get +1/+1.
When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink.
At the beginning of your end step, each player gains control of all creatures they own.

7.8 /10
$0.47
Vrestin Menoptra Leader

Vrestin, Menoptra Leader

Legendary Creature — Alien Insect Scout (0/0)

Flying
Vrestin enters the battlefield with X +1/+1 counters on it.
When Vrestin enters the battlefield, create X 1/1 green and white Alien Insect creature tokens with flying.
Whenever you attack with one or more Insects, put a +1/+1 counter on each of them.

5 /10
$0.10
Wandermare

Wandermare

Creature — Horse (3/3)

Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.)

4.7 /10
$0.03
WiltLeaf Liege

Wilt-Leaf Liege

Creature — Elf Knight (4/4)

Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.

6.7 /10
$0.39
Anax and Cymede

Anax and Cymede

Legendary Creature — Human Soldier (3/2)

First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

6 /10
$0.13
Desdemona Freedoms Edge

Desdemona, Freedom's Edge

Legendary Creature — Human Rogue (3/4)

Vigilance
Whenever Desdemona, Freedom's Edge attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)

4 /10
$0.11
Hero of the Nyxborn

Hero of the Nyxborn

Enchantment Creature — Human Soldier (2/2)

When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.

4.1 /10
$0.04
Kagha Shadow Archdruid

Kagha, Shadow Archdruid

Legendary Creature — Elf Druid (1/4)

Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.)
Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.

8.2 /10
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Riku of Many Paths

Riku of Many Paths

Legendary Creature — Human Wizard (3/3)

Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —
• Exile the top card of your library. Until the end of your next turn, you may play it.
• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.
• Create a 1/1 blue Bird creature token with flying.

3.3 /10
$0.16
Silverquill Pledgemage

Silverquill Pledgemage

Creature — Vampire Cleric (3/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn.

2.1 /10
$0.04
Tovolar Dire Overlord  Tovolar the Midnight Scourge

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Legendary Creature — Human Werewolf // Legendary Creature — (3/3)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound

Tovolar, the Midnight Scourge

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound

8.4 /10
$0.21
Abbey Matron

Abbey Matron

Creature — Human Cleric (1/3)

, : Abbey Matron gets +0/+3 until end of turn.

0.4 /10
$0.06
Alaborn Veteran

Alaborn Veteran

Creature — Human Knight (2/2)

: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

0.4 /10
$0.92
Angelfire Crusader

Angelfire Crusader

Creature — Human Soldier Knight (2/3)

: Angelfire Crusader gets +1/+0 until end of turn.

0.1 /10
$0.10
Armor Sliver

Armor Sliver

Creature — Sliver (2/2)

All Sliver creatures have ": This creature gets +0/+1 until end of turn."

2.1 /10
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Aven Flock

Aven Flock

Creature — Bird Soldier (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Aven Flock gets +0/+1 until end of turn.

0.5 /10
$0.02
Aven Trooper

Aven Trooper

Creature — Bird Soldier (1/1)

Flying
, Discard a card: Aven Trooper gets +1/+2 until end of turn.

0.3 /10
$0.15
Battlefield Scrounger

Battlefield Scrounger

Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

1.5 /10
$0.26
Boa Constrictor

Boa Constrictor

Creature — Snake (3/3)

: Boa Constrictor gets +3/+3 until end of turn.

0.6 /10
$0.15
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