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Cards similar to Sage of Epityr (400)

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Glistener Seer

Glistener Seer

Creature — Phyrexian Advisor (0/3)

Glistener Seer enters the battlefield with three oil counters on it.
, Remove an oil counter from Glistener Seer: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

4.5 /10
$0.01
Merfolk Wayfinder

Merfolk Wayfinder

Creature — Merfolk Scout (1/2)

Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

4 /10
$0.12
Minister of Inquiries

Minister of Inquiries

Creature — Vedalken Advisor (1/2)

When Minister of Inquiries enters the battlefield, you get (two energy counters).
, Pay : Target player mills three cards.

4.1 /10
$0.08
Twists and Turns  Mycoid Maze

Twists and Turns // Mycoid Maze

Enchantment // Land — Cave

If a creature you control would explore, instead you scry 1, then that creature explores.
When Twists and Turns enters the battlefield, target creature you control explores.
When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.

Mycoid Maze

(Transforms from Twists and Turns.)
: Add .
, : Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

6.2 /10
$0.10
Wingcrafter

Wingcrafter

Creature — Human Wizard (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Wingcrafter is paired with another creature, both creatures have flying.

8 /10
$0.18
Brinebarrow Intruder

Brinebarrow Intruder

Creature — Human Rogue (1/2)

Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

3 /10
$0.09
Cogwork Wrestler

Cogwork Wrestler

Artifact Creature — Gnome (1/2)

Flash
When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

3.1 /10
$0.02
Coralhelm Chronicler

Coralhelm Chronicler

Creature — Merfolk Wizard (2/2)

Whenever you cast a kicked spell, draw a card, then discard a card.
When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3.8 /10
$0.10
Electric Eel

Electric Eel

Creature — Fish (1/1)

When Electric Eel enters the battlefield, it deals 1 damage to you.
: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.

0.1 /10
$0.62
Faerie Impostor

Faerie Impostor

Creature — Faerie Rogue (2/1)

Flying
When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

5.3 /10
$0.14
Faerie Miscreant

Faerie Miscreant

Creature — Faerie Rogue (1/1)

Flying
When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.

4.8 /10
$0.09
Faerie Seer

Faerie Seer

Creature — Faerie Wizard (1/1)

Flying
When Faerie Seer enters the battlefield, scry 2.

9.4 /10
$0.20
Knickknack Ouphe

Knickknack Ouphe

Creature — Ouphe (1/1)

Knickknack Ouphe enters the battlefield with X +1/+1 counters on it.
When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

5.8 /10
$0.14
Merrow Witsniper

Merrow Witsniper

Creature — Merfolk Rogue (1/1)

When Merrow Witsniper enters the battlefield, target player mills a card.

2.4 /10
$0.12
Network Disruptor

Network Disruptor

Artifact Creature — Moonfolk Rogue (1/1)

Flying
When Network Disruptor enters the battlefield, tap target permanent.

7 /10
$0.03
Shoreline Scout

Shoreline Scout

Creature — Merfolk Scout (1/1)

When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand.
As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.

10 /10
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Shrieking Drake

Shrieking Drake

Creature — Drake (1/1)

Flying
When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.

8.2 /10
$0.52
Sidisis Faithful

Sidisi's Faithful

Creature — Naga Wizard (0/4)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Sidisi's Faithful exploits a creature, return target creature to its owner's hand.

5.5 /10
$0.09
Snaremaster Sprite

Snaremaster Sprite

Creature — Faerie Wizard (1/1)

Flying
When Snaremaster Sprite enters the battlefield, you may pay . When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

5.3 /10
$0.07
Spyglass Siren

Spyglass Siren

Creature — Siren Pirate (1/1)

Flying
When Spyglass Siren enters the battlefield, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

6 /10
$0.61
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